#fantasy roleplay
Alterra Flavor Cravings: Kalapuken
Hi everybody! Dave here. Our next Flavor Cravings entry doesn’t actually come from the Monster Manual, but they do hold a special place in my heart. I’ll be on the lookout in the next couple months to find the ideal expedition where they would be a perfect fit to add some fun and flavor.
Art by Matt Holmberg(@orwin-dm) used with permission
From the initial draft of the Kalapuken description:
Kalapuken: For the small and slippery fish folk known as the Kalapuken, the bigger something is, the more attention it deserves. For thousands of years, Kalapuken have sought out and revered the largest creatures in Alterra’s oceans, such as krakens, leviathans, and sea serpents. Once found, a school of Kalapuken may follow one of these enormous creatures through the seas for generations. Now in this new Age of Exploration, Kalapuken have been drawn to the large ships that carry explorers and traders to the many continents of Alterra. In very remote locations, Kalapuken may mistake sea vessels for actual sea creatures, and try to follow them (often becoming angry when they discover the truth.) In routes that are traveled more frequently, the Kalapuken have become more accustomed to ships, and some schools have learned that a slow or sinking vessel makes very effective bait for attracting one of the monsters of the deep they love so much.
Alterra Flavor Cravings is a column that shares a look into the iterative process for worldbuilding and lore for the Age of Exploration game. Just like any iterative process, feedback is always encouraged, so please let us know what you think!
Alterra Flavor Cravings: Scarecrows
Art by Matt Holmberg(@orwin-dm) used with permission
From the Age of Exploration Monster Manual (initial draft)
Scarecrows: Slow, rickety, and not very bright, Scarecrows act as a convenient punching bag for adventurers looking to blow off some aggression. Scarecrows are typically found on or near farmland or along overgrown paths. These shambling dummies are often made of sticks, straw, or small rocks that have been stuffed into old and tattered humanoid clothing that has been enchanted to perform simple tasks like scare away critters, or pull unwanted weeds. Unfortunately, the enchantments on scarecrows will become faulty over time, leading them to mistake people for “critters” and “weeds,” and try to get rid of them. Fortunately, once a Scarecrow is defeated, the enchantment will wear off, so it wouldn’t be uncommon for players to complete part of a quest by assisting other characters deal with a scarecrow that’s gone “haywire.”
Alterra Flavor Cravings is a column that shares a look into the iterative process for worldbuilding and lore for the Age of Exploration game. Just like any iterative process, feedback is always encouraged, so please let us know what you think!
Alterra Flavor Cravings
Greetings, Fellow Explorers!
Dave here. Parrish and I wanted to try out a new column I like to call “Alterra Flavor Cravings.” My aim for these posts is to toss around some tidbits of information about the world of Alterra, as well as some concepts and ideas that we’re contemplating for the game.
Not everything you read in AFC will necessarily end up in Age of Exploration, and nothing is set in stone “canon” lore. (At least until @professortallguy says so.) But we thought this would be a good opportunity to give you some updates of what we’ve been working on, as well as get your thoughts and feedback on it all. So please feel free to let us know what you like, and what suggestions you have for improvement!
Since we’ve been working a lot lately on the Monster Manual, the first several AFC posts are going to be sharing current drafts of monster descriptions, and some of the thought process behind them. I’m excited to share them with you!
Prepping for Exploration!
Hey everybody! Dave here.
We’re having a nice calm relaxing day here at home, and what better way to relax and have fun than to playtest the newest player spells from Age of Exploration! (Print and Play starter download available here)
I’m also super excited because we’ll be playing with some awesome paper minis from @chiefasaur for the first time!!
The kids were THRILLED to help with the cutting and assembling of their character minis, and they were especially excited when I told them they could color the Kobold enemies themselves. (The Kobold pack I built includes both color versions and black & white.)
(Art by @chiefasaur posted with permission)
You can check out the whole Trash Mob Minis catalog on DriveThruRPG here.
My next step will be printing off a couple maps from @partyoftwo(you can support them on Patreon here) and then we’ll be ON OUR WAY!!!
(Art by @partyoftwo posted with permission)
- ❝ Oh, oh you’re hurt! ❞
- ❝ Easy, easy. I’m not going to hurt you, I just want to cut you loose. ❞
- ❝ No, I didn’t come to steal from you! I swear! ❞
- ❝ I don’t trust you, and you don’t trust me. But we’ll have to work together, okay? ❞
- ❝ How have you hidden out here for so long? ❞
- ❝ My home is in danger. I’ve come to seek a deal with you. ❞
- ❝ Perhaps we can strike a trade, of some sort? ❞
- ❝ Oh, you humans are so very fragile. ❞
- ❝ I admire your tenacity, though hunting me down serves you no good. ❞
- ❝ Who dares trespass into my domain? ❞
- ❝ I’m not a tool for you humans to abuse. ❞
- ❝ I never said I hated you. You’re like a pet. A small, annoying pet that I easily lose. ❞
- ❝ Don’t touch my wings! You mortals have done enough damage! ❞
- ❝ You…you were supposed to be a myth… ❞
- ❝ Lost, are we? ❞