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rhinobeetl:mr. scratch art dump! happy alan wake remastered release day :)rhinobeetl:mr. scratch art dump! happy alan wake remastered release day :)rhinobeetl:mr. scratch art dump! happy alan wake remastered release day :)

rhinobeetl:

mr. scratch art dump! happy alan wake remastered release day :)


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demifiendrsa:

Alan Wake – Anniversary Update with Sam Lake, Ilkka Villi and Matthew Porretta

Epic Games Publishing and developer Remedy Entertainment will release Alan Wake Remastered for the Nintendo Switch via Nintendo eShop in Fall 2022. The Nintendo Switch version will be digital-only and run natively on the hardware More information will be announced in the coming months.

Additionally, Remedy Entertainment has given an update to the live-action Alan Wake TV series that was announced back in late 2018. AMC has picked up the rights to develop it alongside Remedy Entertainment. 

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Lastly, Remedy Entertainment shared new concept artwork and information for Alan Wake II. The studio had originally intended to talk more about Alan Wake II over the summer period, but that won’t be happening anymore.

“Everything with Alan Wake II development is going really well,” said creative director Sam Lake. “We are deep in production, have a lot of material, and a great deal of the game is playable. But we’ve been talking for the past couple of months and have come to the decision here at Remedy, along with our wonderful publisher Epic Games, that we will not be showing anything big this summer.”

Lake continued, “To create a proper, polished demo or a trailer takes a lot of effort, and it’s several months of work that could take away from development. We feel that we have momentum going, and we want to make sure we are creating the best, and first, survival horror game for Remedy. We don’t want to take the team away from that focus, so we’re going to keep going and making a great game experience, and unfortunately, you’ll have to wait a bit longer for a demo and trailer.”

Alan Wake II will launch for PlayStation 5, Xbox Series X|S, and PC in 2023.

muffinkun:

Happy 12 Anniversary of Alan Wake

Alan Wake – Anniversary Update with Sam Lake, Ilkka Villi and Matthew Porretta

Epic Games Publishing and developer Remedy Entertainment will release Alan Wake Remastered for the Nintendo Switch via Nintendo eShop in Fall 2022. The Nintendo Switch version will be digital-only and run natively on the hardware More information will be announced in the coming months.

Additionally, Remedy Entertainment has given an update to the live-action Alan Wake TV series that was announced back in late 2018. AMC has picked up the rights to develop it alongside Remedy Entertainment. 

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Lastly, Remedy Entertainment shared new concept artwork and information for Alan Wake II. The studio had originally intended to talk more about Alan Wake II over the summer period, but that won’t be happening anymore.

“Everything with Alan Wake II development is going really well,” said creative director Sam Lake. “We are deep in production, have a lot of material, and a great deal of the game is playable. But we’ve been talking for the past couple of months and have come to the decision here at Remedy, along with our wonderful publisher Epic Games, that we will not be showing anything big this summer.”

Lake continued, “To create a proper, polished demo or a trailer takes a lot of effort, and it’s several months of work that could take away from development. We feel that we have momentum going, and we want to make sure we are creating the best, and first, survival horror game for Remedy. We don’t want to take the team away from that focus, so we’re going to keep going and making a great game experience, and unfortunately, you’ll have to wait a bit longer for a demo and trailer.”

Alan Wake II will launch for PlayStation 5, Xbox Series X|S, and PC in 2023.

Bread’s Game Journal 01/11/22: Alan Wake Me Up Inside (Can’t Alan Wake Up)

Ignoring my legendarily bad title joke, I’ve been getting back into Alan Wake. My best friend bought me the PS5 remastered edition for my birthday a month or so ago, and let me tell you, this game is still wild. Remedy is obviously well known for a lot of things, but I think my favorite, and something that shines through a lot in Alan Wake, is their absurd sense of theatricality.

Alan Wake, famously, is structured like a TV show. Proceeding in “Episodes” that all end with cut’s to “credits”, complete with music playing over them. As far as TV shows go, though, this is a dense one. From the start of this game Remedy is pushing the old “Developer Foresight” trop to it’s maximum limits. The amount of foreshadowing to later parts of the story is matched only by the amount of cheeky voice lines where Matthew Poretta essentially says “nice try” directly to the player.

This theatrical motif even extends into the gameplay. There’s something I’ve never been quite able to articulate about Alan Wake’s actual flow, but I can try. Everything in this game has this sort of awkward weight, stiff movement, or obsession with looking cool that I think is brilliant. I think that primarily because this is a game about a New York City writer in a tweed jacket with leather elbow pads, picking up a gun and fighting monsters. If Alan Flowed like Jesse Faden in Control, for example, it wouldn’t feel right. It’s much better that he just sort of lightly jogs through the woods, just as out of shape as I am, losing his breath after every stiff jump or ten second job.

There’s way more to talk about Alan Wake, but given that I’ve only played the first chapter tonight, I’m gonna hold off on trying to fit all that into one post. Plus, I should really start looking for Alice, you seen her? Well, let me know if you hear anything, I’d hate it if she was, say, kidnapped.

beavers-lodge: “The line between fact and fiction becomes hopelessly blurred. And nowhere as vividly

beavers-lodge:

“The line between fact and fiction becomes hopelessly blurred. And nowhere as vividly as in… Night Springs.”

Night Springs, Arizona, from Alan Wake’s American Nightmare.


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lesbiandougeiffel:

I love getting the manuscript pages out of order because it’ll be like “that’s when the bulldozer came at me” and I’m like, the WHAT! and five minutes later I get my ass kicked by a bulldozer. good stuff.

samkuchingdraws:

Flare
1980 x 1980
SketchBook

An ALAN WAKE fanart

Today I came across a video about Alan Wake with game writer Sam Lake. Haven’t seen the full video (which I probably should), but it motivated me to draw something Alan Wake inspired. So here it is, a poster-style illustration of Alan Wake.

Here is the same painting without the title.

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