#board games
A lot of people have some basic understanding (and mis-understanding) of how the law applies to issues in gaming. As an attorney who has spent a considerable amount of time researching the intersection of law and gaming, I thought it would be appropriate to spend some time talking about it for all of those out there who may want to design and publish their own game.
Throughout the years, Magic has tried to work around the problems inherent in the resource system. Some cards, such as dual-colored lands, ease the restriction on the resource type. Others, such as those that let you search your deck for land cards, make it easier to get the resource-providing cards that you need. One set even took a radical leap and introduced a mechanic for which some cards could be played without the basic resource (mana) at all. But, as a general rule, Magic: The Gathering rarely ever strays too far from the fundamental resource mechanic.
Why is it important that I lay this out? This was my challenge. This was my quest. I set out to fix the “broken” resource mechanic.