#dynoguard
(Development concepts, non-final)
Dinosovian development generally mirrors that of human beings, except where infants and toddlers are involved. The dinosovian “infant” state of general helplessness lasts only a few weeks post-hatching for carnivorous types, days in the case of Cerosoids and Thyrenes, and hours for podites. The child very rapidly learns to walk and run after this point, with motor skills developing rapidly and mostly instinctually.
The large brain size, language capacity, and other hallmarks of sapience develop slowly after hatching. This “baby” stage is less like caring for a human infant and more like owning a cat or dog that starts talking after two or three years. By the time the dinosovian child is 5-6 years old, they are equivalent to a human 3 year old and develop at a similar rate thereafter
Dinosovian tradition holds that the parents give children a “hatchling name.” This is a temporary name used by family and friends, and is usually a descriptive or affectionate gender-neutral nickname that translates to something like “Sweetroot”, “Stomper”, “Flufftop”, “Nibble”, “Fangsy”, etc.
When the child is deemed “old enough” (different families have different traditions about what that means, usually associated with a specific hatching day, a physiological development marker or a ritual test) the family holds an “introduction ceremony” in which the child presents their identity, both in name and gender, to family and friends. Thereafter, only close family members will continue to use the hatchling name as a nickname.
Because these naming ceremonies happen when the child is emotionally equivalent to a human kindergartener, parents usually provide a selection of name options, and a poor choice can be revised with the offices of DynoCLAW (Civilian Logistics, Agriculture and Welfare) for 150 root and a mandatory viewing of an educational vidplay about responsible naming.
Kyle Action Figure Sculpt
A 2" Scale figure sculpt for Kyle, in his Hazmaxx armor. made primarily in sculptris. Kyle’s the team’s mechanical engineer and chemist. He lost his arm to a time field collapse, thus his prosthetic. His HazMaxx armor protects him from environmental threats and can synthesize, mix, and project chemical compounds on the fly.
A stone-color and ink-wash version would be inevitable, on account of his Fossilization DynoPower.
Just had to share this panel detail of Kyle being Kyle. @zeromayhem really captured my boy’s personality here.