#noelle holiday

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did i ever post this on here—

This was a part of a bigger piece for valentines day but I didn’t finish it HOWEVER COMMA I did finish this part and I still think it’s cute sooooooooo eeyeah look at it

noeomii:

Alone at the dinner table…

teenage dirtbagteenage dirtbag

teenage dirtbag


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miss noelle holiday

miss noelle holiday


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stale-breadcrumb:

[Ferriswheel pt. ½]

this is one of my first attempts at a comic so feedback is appreciated! :)

some misc otherwise ominous snowgrave drawings

kind of fucked up how kris has to watch all of this happen huh

so like…. no mercy au where instead of noelle being the one you use, its lancer instead???? idk if anyone else has done this. i call it the spades route :)

you have to choose the “no triple trucies” option and, instead of her joining your party anyways, she goes on ahead to the next room. this is where you start the run

lots more info + images below the cut :)

going into the following room continues a normal route and she joins your party, but if you stay in the alley and go into your KEYS to select lancer, his card pops out and he appears confused for a moment because despite his various amounts of dialogue in the normal game, there are a few rooms where he doesnt have any new remarks about plot progression, so this could apply as an area where he wasn’t paying attention for the past few rooms.

choosing “we split up” would cause lancer to return to your items because he thinks it would be easier to look for them with just kris going on foot, which immediately abandons the route.

you backtrack after this like you would in the snowgrave route. it starts out a bit slow because it follows the same mechanic of defending until you have enough tp; instead of iceshock, lancer casts SPADETHRASH, which immediately turns the enemy into a statue like lancer and rouxls do in the normal route later on. this is like a parallel to being frozen solid in ice; the description upon interacting with the statues would be brief and similar to the normal description for the iced enemies, stating that they’re “petrified solid.”

that’s all im gonna put in this post because im making more drawings/edits/etc for this but yeas. tee hee

couldn’t decide which colors i liked best so……heres bothcouldn’t decide which colors i liked best so……heres both

couldn’t decide which colors i liked best so……heres both


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image

Happy Holidays 200X!

This was the 12th photo they took. At that point, they just decided to take what they could get.

Designs from Delta Experiment

I have a potential conjecture for how Noelle Holiday’s character could go in future Deltarune chapters if you don’t do the “Weird Route”, I’ll put it under a Keep Reading:

When she’s in our party in chapter 2, if you don’t use Iceshock, then she mostly serves as the “healer” of the party with Heal Prayer, as well as a status de-buffer since she can make enemies tired using Sleep Mist.

But I wonder if we do the normal route, maybe in future chapters Noelle’s magic will grow in the future and she’ll gain additional spells, to reflect her newfound confidence that she gains by telling off the Queen at the end of chapter 2.

It reminds me of two specific characters from Fire Emblem Fates: Sakura, the youngest of the Hoshido royal siblings, and Elise, the youngest of the Nohr royal siblings.

When Sakura and Elise first join your party as a Shrine Maiden and Troubadour respectively, they can heal but have no other magic, so it’s difficult to level them up since they have to constantly heal other party members to gain experience.

But once you promote them to the advanced classes, their high Magic stats means that with the right weapons or skills, they can become powerhouses.

For example, if you promote Sakura from Shrine Maiden to Priestess and give her a Shining Bow, she actually becomes very powerful in combat.

For another example, if you promote Elise from Troubadour to Strategist, temporarily re-class her into Malig Knight to get the Savage Blow and Trample skills, and then re-class her back into Strategist and give her higher-ranking magical Tomes, she’ll become very powerful in combat.

So back to Noelle Holiday in Deltarune, I wonder if we do the normal route, Noelle will eventually upgrade her role from “healer” to “healer with additional offensive magic”, especially if we ever find a “magical weapon” for her in the future.

A thought I just had about Deltarune:

We learn in chapter 2 that there are only two people Noelle Holiday has ever been able to say “no” to: the first is her father Rudy Holiday, and the second is her childhood friend Kris Dreemurr.

So she’s only able to say “no” to her father and Kris.

We also get more development for Noelle’s crush on Susie, such as the Ferris Wheel ride.

So, one question that might be interesting to explore if Noelle and Susie end up dating in later chapters:

If Noelle had a disagreement with Susie, would she be able to say “no” to her like she can to her father and to Kris?

For a hypothetical example, let’s say in, picking a number off the top of my head, chapter 5 or so, Susie wants to go fight the boss of that chapter alone, while Noelle wants Susie to take Kris and Ralsei with her. Would Noelle say “no” to Susie, or would Noelle agree with Susie’s decision?

It would be interesting to see if this comes up in future chapters. Though it’s also possible they won’t have a disagreement, so the question will be moot because their romantic relationship will be smooth sailing.

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