#shadow of the colossus

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Quadratus from Shadow of the Colossus. Sotc merch available here.~https://youtu.be/lvCYvH30AYY

Quadratus from Shadow of the Colossus.

Sotc merch available here.

~https://youtu.be/lvCYvH30AYY


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Keep warm while enjoying the Shadow of the Colossus Remake.https://youtu.be/VJnfkb1hKv4My Store

Keep warm while enjoying the Shadow of the Colossus Remake.

https://youtu.be/VJnfkb1hKv4

My Store


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maeka:

久しぶりに

crispy-sand-gator:did this thang pls enjoy or ill deflate view full + zoom in if they seem too tiny!

crispy-sand-gator:

did this thang pls enjoy or ill deflate

view full + zoom in if they seem too tiny!


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mrockefeller:Here’s a piece I made for a little secret santa art exchange a bunch of my friends anmrockefeller:Here’s a piece I made for a little secret santa art exchange a bunch of my friends an

mrockefeller:

Here’s a piece I made for a little secret santa art exchange a bunch of my friends and I are doing this year! This one’s for a-mastroeni who happens to share my love for Shadow of the Colossus. I drew the eighth colossus: Kuromori- The Wall Shadow because A - I know Andrea loves dinosaurs and Kuromori is very dinosaur like and B -It’s one of my favorites from the game.

Hope you enjoy, happy holidays!

Thank you so much Matt, I love it! I’m not very good at this game, but you’re right, I love dinosaurs and just creatures in general so the colossi are just eye candy for me! Have a happy holiday as well!

Check out more beautiful pieces done by Matt hereandhere!


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Ever since seeing space on the syllabus as a design element I immediately thought of the cover art fEver since seeing space on the syllabus as a design element I immediately thought of the cover art f

Ever since seeing space on the syllabus as a design element I immediately thought of the cover art for both Shadow of the Colossus and Ico. Both covers use scale to develope space in their respective scenes. SotC has a smaller character a little bit in front of a large dark giant figure, which in turn is in front of an even larger castle.

Ico does the same thing with buildings and shadow. the repetition of the light and shadow across the arches opens up the space, instead of it being solid the pattern is then connected/ continued with the building in the back, while the focal characters are put in the middle of the space to be focused on. 

P.S. The Ico eu/jp cover art is a homage to Nostalgia of the Infinite by Giorgio de Chirico 


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Our zines have arrived and they’re beautiful! ️

sotczine:There’s only one week left to preorder The Sunlit Earth, a beautiful Shadow of the Colossus

sotczine:

There’s only one week left to preorder The Sunlit Earth, a beautiful Shadow of the Colossus zine featuring illustrations and merch from 35+ artists around the world! More information in this post

>> preorder here

@zineapps@fandomzines@zinefeed@zinefans@faneventshub@zinesunlimited@zineforall@fanzinewatch@zine-scene


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There’s only one week left to preorder The Sunlit Earth, a beautiful Shadow of the Colossus zine fea

There’s only one week left to preorder The Sunlit Earth, a beautiful Shadow of the Colossus zine featuring illustrations and merch from 35+ artists around the world! More information in this post

>> preorder here


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maeka:

久しぶりに

questions-within-questions:

The audience responce to The Last Of Us 2 still fascinates me to this day. The ciritism is that the narrative chews out your characters for making choices you, the player, had no agency in.

And it’s a fascinating critism because it can only come from a video game?

Like we don’t and can’t take it so personally when a book’s narrative punishes a protagonist for enacting violent revenge. We can’t say “hay it’s not fair that my protagonist is facing consequences for a decision I had no ability to stop” because that doesn’t make sense - we don’t expect to be given the option to have Hamlet not try to kill his way to justice.

But then I think about it more… if when playing The Last Of Us, you were repeatedly given the option to not start, or even abandon, the revenge quest, it would feel genuinly out of character for the protagonists to do that. The narrative is written well and it makes sense that the protagonists feel like they have to do this awful thing.

But it’s still unpleasant because the narrative does have us empathise with the protagonists who are powerelssly forced to make mistakes. And this isn’t an uncommon thing in “challenging” fiction. But TLoU 2 raises the question of this experience even WORKS in the video game medium.

Like, it might not be possible to make a good video game tragedy.

Funny thing, I watched TLoU 2 as a video and it was popping in that format.

I haven’t played TLoU2 (or TLoU1, though I watched Games as Literature’s analysis of it), so I don’t have a dog in that race, but Shadow of the Colossus is my go-to for videogame tragedies.

It works for me because I can put myself in the protagonist Wander’s shoes and say “Yeah he made some bad decisions, but they’re exactly the same kinds of bad decisions I would’ve made in his situation,” it seems to work for other people because they can say “I understand why the antagonist opposes this guy and I’m glad he got comeuppance in the end,” and it seems to work for everyone who likes it because the vast majority of players felt bad about killing most of the Colossi, at least on their first run.

It creates this interesting disconnect between the player and Wander because it’s not clear what, if anything, Wander himself thinks of killing the Colossi. He’s a nearly silent protagonist, so players can project anything from “he feels bad about it but considers it a necessary evil for a greater good” to “he doesn’t give two damns about them” on him.

I wonder if it’s a question of being unable or unwilling to approach the story the game is telling on its own terms, as being told about someone who is not the player. I also wonder if the way it was delivered (which I again have no direct experience with) made that a harder sell for some folks. Shadow of the Colossus is very hands-off and never directly scolds the player for Wander’s actions, just presents them as happening. The closest is when the antagonist tells him he’s been used, and this antagonist is easy (for me at least) to read as distrustful - I didn’t feel inclined to agree with his assessment of the situation, so it didn’t sting when he said that.

Hello! This is the preview of a piece I recently completed for the Shadow of the Colossus art zine ‘

Hello! This is the preview of a piece I recently completed for the Shadow of the Colossus art zine ‘The Sunlit Earth’ -@sotczine. It’s full of many beautiful pieces by artists from all over the world and is on sale only until March 14th!

You can preorder it here: https://sotczine.bigcartel.com/<3


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sotczine:Hello! We’re excited to present the full contributor lineup for The Sunlit Earth! Please losotczine:Hello! We’re excited to present the full contributor lineup for The Sunlit Earth! Please losotczine:Hello! We’re excited to present the full contributor lineup for The Sunlit Earth! Please lo

sotczine:

Hello! We’re excited to present the full contributor lineup for The Sunlit Earth! Please look forward to the lovely work these artists will be producing for our Shadow of the Colossus fanzine~

Mods & Guests:@driftwoodwolf//@noisyghost//@maeka//@mrockefeller // @/aguruma // @/paleona // @/na222222_info // @omiyaio // @/wncky // @/sara_1525 // @saltycatfish // @/gavagan_sarah

Artists:@maybelsart//@m-oshun//@grimae // @/venandum // @/d4ggerfish // @/suneiaaa // @/chrisqi_art // @harorolla // @/carlenneart // @yinza//@makorietv // @/niqvassie // @/e_f_regan826 // @/gibberfishdraws // @thehypertuna // @/gravitydusty // @/dzetawmd // @kuropin//@longestdistanceart // @/kiigri // @cosmopoliturtle//@littlemure

Merch Artists:@aziarts // @/kiigri // @millenniumfae-artblog//@d-inchiostro//@scribbledabble // @/yoyokaiy

Looking forward to being part of my first zine! :)


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