#flocking

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Deviations from three groups.Like yesterday, normal behaviour is invisible but this time there are t

Deviations from three groups.

Like yesterday, normal behaviour is invisible but this time there are three groups and each has a distinct colour. When a boid diverges from its group its colour shifts and it becomes more visible.

In this particular run there were a couple big collisions between different flocks in the top right corner so you can see several trails marked by deviant boids. These boids return to their group quickly once exposed.


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Identifying deviants.Normal behaviour is invisible but any variation from a boid’s in-group wi

Identifying deviants.

Normal behaviour is invisible but any variation from a boid’s in-group will cause the boid to be drawn in purple, graduating to red, orange, and yellow as it diverges from the status quo.


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What the flock.Tried applying force to each boid rather than just having it steer. Not happy with th

What the flock.

Tried applying force to each boid rather than just having it steer. Not happy with the behaviour but it’s still damn prettay.

Each boid’s colour changes according to the magnitude of the force acting on it.


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Interorbital pathways.Tuning this flocking behaviour sure takes a lot of work! I’m starting to build

Interorbital pathways.

Tuning this flocking behaviour sure takes a lot of work! I’m starting to build up a toolset for herding boids.


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Microcosm.Tried colliding the agents like particles but it was boring until I arranged them in a rin

Microcosm.

Tried colliding the agents like particles but it was boring until I arranged them in a ring.


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Repulsion.Vehicles from different groups actively push away each other.

Repulsion.

Vehicles from different groups actively push away each other.


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Birds of a feather.All boids will repel each other but only those of the same colour will align rota

Birds of a feather.

All boids will repel each other but only those of the same colour will align rotation and stay close to their neighbours. Getting more political again.


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Fickle group jumping. Each agent changes to a random neighbouring group instead of the biggest neigh

Fickle group jumping. Each agent changes to a random neighbouring group instead of the biggest neighbouring group. This system stays pretty colourful instead of converging on a single colour.


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Group conformity. Each agent changes its colour to match that of the group it travels with. When lef

Group conformity. Each agent changes its colour to match that of the group it travels with. When left on its own for a while it may revert to its original hue.


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Modern Daydreaming.

#new media    #new media art    #conceptual    #create every day    #flocking    #attention    #social media    #facebook    #youtube    #instagram    #snapchat    #twitter    #processing    
Culture clash.Thinking about how I want to represent different cultures and show them mixing and mas

Culture clash.

Thinking about how I want to represent different cultures and show them mixing and mashing.


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Separation Anxiety.I was debugging the minimum separation between each boid’s in the flock by

Separation Anxiety.

I was debugging the minimum separation between each boid’s in the flock by drawing only the pixels where boids were overlapping. This resulted in some interesting shapes and–with a bunch of aesthetic adjustments–resulted in images like this.

I’m really enjoying the alternation of visual debugging and then producing something aesthetically pleasing from it.


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Cohort observations.Back to regular programming for a little bit.

Cohort observations.

Back to regular programming for a little bit.


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Bad weather.Combined a few elements into a weather map of sorts.

Bad weather.

Combined a few elements into a weather map of sorts.


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Bad prediction.Playing with combining flocking and the weather map aesthetic. Needs some temperature

Bad prediction.

Playing with combining flocking and the weather map aesthetic. Needs some temperature emoji and air pressure contour lines.


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Bad weather.A cold front is crossing two heat waves with a purple haze throughout.

Bad weather.

A cold front is crossing two heat waves with a purple haze throughout.


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Deviation ribbons.Playing with different strokes and colours.

Deviation ribbons.

Playing with different strokes and colours.


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