#kaladesh

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Kaladesh is the kind of plane I can really get behind, as it inspires innovation and creation. For the purposes of this I’m leaving out legendary creatures and cards I intend to put into other decks (hope to get to those in weeks to come). So what has got my creative juices going in Aether Revolt?

1] Mechanized Production
What an epic card for our format! Enchant something with an ETB effect like Spine of Ish Sah, or any of the Gearhulks. Then use artifact counters like clues, gold, thopters, myr or servos to win the game from nowhere. For maximum win power combine the two with Myr Battlesphere. Very powerful in most artifact decks but I could easily see Sharuum or Breya using this to its greatest effect.

2] Scrap Trawler
I love to sacrifice my artifacts for fun and profit, and with Breya now as my go to artifact commander I want to be sacrificing more and more. Scrap Trawler turns such decks into engines, as cards go in and out of graveyards gaining value each cycle. Combine with Krark-Clan Ironworks, the Wellsprings and AER’s own Implements.

3] Trophy Mage
I love to try and build decks with odd restrictions, so how about a deck a deck around the Artifact Mages - Trinket, Treasure and Trophy - and every other card is an artifact that costs either 1, 3 or 6 mana? Best 3-drops include the Swords, Coalition Relic, Ashnod’s Altar and Burnished Hart. I’d love to see a Padeem deck based on this concept.

4] Call for Unity + Hidden Stockpile - token blink
There are lots of creatures in black and white that make tokens on entering the battlefield - Marsh Flitter, Sengir Autocrat and Grave Titan are some of my personal favourites. Mix in all the Fabricate creatures from Kaladesh, and a bunch of blink/flicker effects - Conjurer’s Closet probably being the best. Then blink a creature, and Hidden Stockpile makes another token, and Call for Unity pumps the whole team by more each time. Combine with Blue for more blink effects like Mistmeadow Witch. Teysa, Orzhov Scion might be a good commander for this deck, or Ravos + X to expand your colours.

5] Aid from the Cowl
Lurking Predators has been a powerhouse of EDH since its printing, so doubling up the effect with Aid from the Cowl is very powerful, and expanding the effect to all permanents turns this into a really effective engine. Fetchlands are probably the best way to trigger Revolt, but I could also imagine a token sacrifice deck like Mazirek or Meren generating a lot of value from the Cowl. One of my favourite things to do in EDH is try to cheat cards into play off the top of my deck using Intet the Dreamer, Descendant’s Path or Call of the Wild together with scry or Hua Tuo to fix the top card of your deck.

That’s just a brief glimpse of what Aether Revolt has to offer. What cards are you excited to brew around?

 This pendant was inspired by the Magic: the Gathering expansion Kaladesh. It is  3D-printed in stee This pendant was inspired by the Magic: the Gathering expansion Kaladesh. It is  3D-printed in stee This pendant was inspired by the Magic: the Gathering expansion Kaladesh. It is  3D-printed in stee This pendant was inspired by the Magic: the Gathering expansion Kaladesh. It is  3D-printed in stee This pendant was inspired by the Magic: the Gathering expansion Kaladesh. It is  3D-printed in stee This pendant was inspired by the Magic: the Gathering expansion Kaladesh. It is  3D-printed in stee

This pendant was inspired by the Magic: the Gathering expansion Kaladesh. It is  3D-printed in steel and coated with a gold colored patina. It measures about 44 × 15 × 15 mm (1.7 × 0.6 × 0.6 inch), and weighs about 3 grams.
The pendant has an eye with inner dimensions of 1.5 × 3 mm at the top, so that it can be easily worn on a leather cord or other kind of chain (not included). You can also attach it to a key ring, dice bag etc.        

All my designs are available through www.tiny-tokens.comand at https://www.shapeways.com/shops/tinytokens.
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 Your heart is a muscle the size of your fist – Dalia Sapon-Shevin/Pat the Bunny.A backstory e Your heart is a muscle the size of your fist – Dalia Sapon-Shevin/Pat the Bunny.A backstory e Your heart is a muscle the size of your fist – Dalia Sapon-Shevin/Pat the Bunny.A backstory e Your heart is a muscle the size of your fist – Dalia Sapon-Shevin/Pat the Bunny.A backstory e

Your heart is a muscle the size of your fist – Dalia Sapon-Shevin/Pat the Bunny.

A backstory excerpt of my Kaladesh/DnD character, Biho.


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Here is the solution for last week’s puzzle, Smuggler’s Thopter. If you missed it, you can find it here.

It will take 1 Hour to complete the sting.

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Every 20 minutes, my Thopters will be able to bring me a total of 4 artifacts, meaning that they will bring me all twelve in 60 minutes!

Not the most efficient system, granted, but it’s the best I can do right now. In any case, I’ll be starting the operation tonight! Want to see how it went? You can see the result of my sting here.

Anyways, thanks for the help! I’ll give you 30 Thopters as a reward. If only these little thopters I give out were strong enough to lift artifacts. Then maybe this sting would go faster. :T

Caught! A Revolting BattlePuzzle #024The sting operation was a success! Well, almost a success. I ma

Caught! A Revolting Battle
Puzzle #024

The sting operation was a success! Well, almost a success. I managed to smuggle all of my artifacts out of the Aether Warehouse, but at the last minute, I was spotted by none other the the Head Judge himself! Just my luck, right? I can’t quite put my finger on it, but I have the strangest feeling like I’ve seen the Head Judge somewhere else before…hmm…

No time to worry about that now! The Head Judge is trying to put a stop to my plans. His artifacts are extremely powerful, and the longer I wait the more reinforcements he’ll be able to call. If I have any hope of getting out of here alive, I need to defeat the Head Judge this turn!

It’s currently my pre-combat mainphase, and I don’t have any energy left. Can you help me outsmart the Head Judge and get out of this mess?

Think you’ve solved it? The solution can be found here!


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Smuggler’s ThopterPuzzle #023After doing some detective work, I found out that the Consulate is hold

Smuggler’s Thopter
Puzzle #023

After doing some detective work, I found out that the Consulate is holding my confiscated artifacts on the 25th floor of the Aether Warehouse. Originally, I was planning on retrieving my artifacts with Smuggler’s Copter. However, thanks to the recent bannings, it looks like I’m going to have to do this sting operation with two of my Thopters instead. What a pain!

Starting from the first floor, It takes Ornithopter 5 minutes to reach the 25th floor of the Aether Warehouse, and it can only carry one artifact at a time. Snare Thopter can carry two artifacts at a time, but it takes 10 minutes for it to reach the 25th floor from the first.

There is a total of twelve artifacts that need to be brought to me on the first floor. How long will it take my Thopters to smuggle all of my artifacts out of the Aether Warehouse?

Think you’ve solved it? The solution can be found here!


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Severalweeksago, I took a trip to Kaladesh to partake in the Inventor’s Fair. And unfortunately, as most of you know, it didn’t exactly turn out so good. I got into a fight with a member of the Consulate and I had all my artifacts confiscated! If they think that I, a proud Espirian Artificer, am just going to let them keep my precious metal babies, then they have another thing coming. I’m going to return to Kaladesh to reclaim what was taken from me!

So what does that mean for all of you? Well, just like last time, the puzzles for the next two weeks will be based on my travels in Kaladesh. And, to help you all get ready for the upcoming prerelease, there will be an additionalpuzzle this Thursday, using only cards that you will find in your Aether Revolt sealed pool.

I hope to see you all back on Kaladesh soon. Viva la Revolution!

Heat of the MomentPuzzle #025I’m in BIG trouble now. It seems the night I decided to get back my sto

Heat of the Moment
Puzzle #025

I’m in BIG trouble now. It seems the night I decided to get back my stolen artifacts from the Aether Warehouse, was also the same night that the rebels began their revolt! Just as I managed to escape the Head Judge, I accidentally ran into the torch of defiance herself: Chandra! Today really is just not my day. :C

Mistaking me for a member of the Consulate, Chandra is getting ready to torch both me and my precious artifacts. I tried explaining to her the situation, but she won’t listen! Looks like I’m going to have to let her burn off some steam before she’ll listen to reason. All in need to do is not die this turn, and she should be calmed down enough to hear me out!

It is currently Chandra’s pre-combat mainphase and she wants to move to her declare attacker’s step, where she’s planning on attacking me with every creature she controls. I have no energy left, and my library is out of cards! I also need to prove to Chandra that I mean no harm. In order to do so, we’re going to have to find a way to survive without destroying any of Chandra’s creatures.

This is the final hurdle before I’m home free! Please, I need your help one last time! Can you get me out of Kaladesh safe and sound?

Think you’ve solved it? The solution can be found here.


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Here is the solution for last week’s bonus puzzle, Caught! A Revolting Battle. If you missed it, you can find it here.

For this puzzle, timing is everything! In order to get past the Exquisite Archangel, we’re going to need to plan how we play our cards very carefully. This puzzle is going to be pretty tricky, but what do you expect? We are facing off against the Head Judge himself.

Strap in, things are going to get spicy!

  1. Ok, first thing we need to do is pay UR to cast Wrangle, targeting the Cataclysmic Gearhulk. Use Embraal Gear-Smasher’s ability to sacrifice the Gearhulk to deal 2 damage to the Head Judge, bringing him down to 6 life. Revolt is now online!
  2. Use UG to cast Hidden Herbalists. We have Revolt, so the Herbalists will add GG to our mana pool.
  3. Use one the G form the Herbalists to cast Greenbelt Rampager. Then, in response to the Greenbelt’s ETB trigger, tap the Greenbelt to crew Skysovereign. Greenbelt bounces back to our hand, and we get E. We’ll then pay E to activate Multiform Wanderer’s second ability, giving it flying.
  4. Repeat step 3 again using the second G from the Herbalists, but this time we’ll crew the Heart of Kiran and give Multiform Wanderer +2/-2, making it a 5/1 flyer.
  5. Pay UUB and 1 life (by tapping our Spire of Industry) to cast Tezzeret’s Touch, enchanting the Exquisite Archangel’s Lightning Greaves. Because a creature can’t be equipped to a creature, the now 5/5 Lightning Greaves will fall off of the Angel.
  6. Pay U to cast Take into Custody, tapping down the Archangel.
  7. Pay URR to cast Siege Modifications on Audacious Infiltrator, making him a 6/1 First striker.
  8. Now it’s time to go to attacks! Swing with everybody (besides the Embraal Gear-Smasher, obviously). We’ll have Skysovereign’s attack trigger deal 3 damage to Foundry Hornet, killing it.
  9. Because Audacious Infiltrator can’t be blocked by artifact creatures, and the rest of your team is flying, your army can’t be blocked at all! Because he has first strike, the Infiltrator will deal 6 damage to the Head Judge, bringing his life total down to 0. This would normally kill him, but Exquisite Archangel will instead reset his life total to 20.
  10. Finally, let’s pay our last two RR to give Skyship Stalker +1/+0 twice. Our four remaining attackers are now going to deal exactly 20 damage (4+6+5+5). Killing him a second time! Victory!

It wasn’t easy, but we just barely managed to get out of there alive! The Head Judge is no joke. I really hope that’s the last we see of that guy!

I’m really thankful for those of you who helped me out in my time of need! I know this was a tricky puzzle, so I’ll reward 70 Thopters to those that solved this one. You earned it!

Kaladesh || 09/30/2016There’s so much to digest visually just in this ONE preview image. I can’t eve

Kaladesh || 09/30/2016

There’s so much to digest visually just in this ONE preview image. I can’t even begin to imagine what kind of insane visuals we’ll be getting this Fall. Get hyped, people!


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Magic Origins || KaladeshMandatory Kaladesh art spam with all the excitement today!Magic Origins || KaladeshMandatory Kaladesh art spam with all the excitement today!Magic Origins || KaladeshMandatory Kaladesh art spam with all the excitement today!Magic Origins || KaladeshMandatory Kaladesh art spam with all the excitement today!Magic Origins || KaladeshMandatory Kaladesh art spam with all the excitement today!Magic Origins || KaladeshMandatory Kaladesh art spam with all the excitement today!

Magic Origins || Kaladesh

Mandatory Kaladesh art spam with all the excitement today!


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The Art of Magic: the Gathering || Kaladesh (01/2017)Adam Paquette killin’ it once again!

The Art of Magic: the Gathering || Kaladesh (01/2017)

Adam Paquette killin’ it once again!


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Hey friends. I made a video about the Elves of Kaladesh.

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