#kellan jett

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I spent a about an hour this weekend rummaging through my hard drive to find all the props I did for The Mitchell’s vs The Machine… and I Found a Lot! Here is the first batch. Most of these are from an early camp site set that I designed which got fully built out in 3d as our first test environment but never made it into the film due to story changes. This was like, within my first 2 or 3 months on the movie. The last image is the fully 3 version of the cut campsite set. More props to come

unsurprisingly Kellan’s work brings me so much joy

Another batch of props from The Mitchells Vs The Machines , these are random bits and pieces from everywhere in the movie. Some stuff that was cut. Slide 6 has props by tiffany lam that I did alternate packaging/joke names for.

Another Prop dump from the Mitchell’s vs the Machines , this time for the cabin set I designed. At one point this set was a little more prominently featured in the film so I built out more props for it then ended up being necessary. Rick Mitchell built this cabin himself and used to be a chainsaw art artist, hence all the north woods aesthetic animals. I think I’m most happy with that steel guitar which belongs to Linda. The Door design is a reference to the door that was on my old house back in Dallas.

I spent a about an hour this weekend rummaging through my hard drive to find all the props I did for The Mitchell’s vs The Machine… and I Found a Lot! Here is the first batch. Most of these are from an early camp site set that I designed which got fully built out in 3d as our first test environment but never made it into the film due to story changes. This was like, within my first 2 or 3 months on the movie. The last image is the fully 3D version of the cut campsite set. More props to come

A bunch more details from Heaven, one of the two giant Heaven and Hell illustrations I did for CardsA bunch more details from Heaven, one of the two giant Heaven and Hell illustrations I did for CardsA bunch more details from Heaven, one of the two giant Heaven and Hell illustrations I did for CardsA bunch more details from Heaven, one of the two giant Heaven and Hell illustrations I did for CardsA bunch more details from Heaven, one of the two giant Heaven and Hell illustrations I did for CardsA bunch more details from Heaven, one of the two giant Heaven and Hell illustrations I did for CardsA bunch more details from Heaven, one of the two giant Heaven and Hell illustrations I did for CardsA bunch more details from Heaven, one of the two giant Heaven and Hell illustrations I did for CardsA bunch more details from Heaven, one of the two giant Heaven and Hell illustrations I did for Cards

A bunch more details from Heaven, one of the two giant Heaven and Hell illustrations I did for Cards Against Humanity back in 2015/2016


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Some moments from an illustration I did for an article for Slate last year

A bunch of details from the giant Heaven and Hell illustrations I did for Cards Against Humanity. thA bunch of details from the giant Heaven and Hell illustrations I did for Cards Against Humanity. thA bunch of details from the giant Heaven and Hell illustrations I did for Cards Against Humanity. thA bunch of details from the giant Heaven and Hell illustrations I did for Cards Against Humanity. thA bunch of details from the giant Heaven and Hell illustrations I did for Cards Against Humanity. thA bunch of details from the giant Heaven and Hell illustrations I did for Cards Against Humanity. thA bunch of details from the giant Heaven and Hell illustrations I did for Cards Against Humanity. thA bunch of details from the giant Heaven and Hell illustrations I did for Cards Against Humanity. thA bunch of details from the giant Heaven and Hell illustrations I did for Cards Against Humanity. th

A bunch of details from the giant Heaven and Hell illustrations I did for Cards Against Humanity. they were featured on the interior of a giant box that they sold as an item on their website called “Please do not Buy this Product”. there are a lot of moments hidden in the illustration including Jesus and his boyfriend Zeus, Odin, st peter, Spock, and an entire heavenly/hellish police state. 

I worked on them from summer 2015 to early 2016, They were both featured in Spectrum 24. 


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A bunch of early iterations of the deco/brutalist castles i posted last week. A bunch of early iterations of the deco/brutalist castles i posted last week. A bunch of early iterations of the deco/brutalist castles i posted last week. A bunch of early iterations of the deco/brutalist castles i posted last week. 

A bunch of early iterations of the deco/brutalist castles i posted last week. 


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 a little sketch book series i was working on.  a little sketch book series i was working on.  a little sketch book series i was working on.  a little sketch book series i was working on. 

 a little sketch book series i was working on. 


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A bunch of color sketches for an underwater environment for the same project i’ve been posting aobutA bunch of color sketches for an underwater environment for the same project i’ve been posting aobutA bunch of color sketches for an underwater environment for the same project i’ve been posting aobutA bunch of color sketches for an underwater environment for the same project i’ve been posting aobutA bunch of color sketches for an underwater environment for the same project i’ve been posting aobutA bunch of color sketches for an underwater environment for the same project i’ve been posting aobutA bunch of color sketches for an underwater environment for the same project i’ve been posting aobutA bunch of color sketches for an underwater environment for the same project i’ve been posting aobut

A bunch of color sketches for an underwater environment for the same project i’ve been posting aobut. 


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Some Client work i did late last year/early this year. Was super happy with these. included some detSome Client work i did late last year/early this year. Was super happy with these. included some detSome Client work i did late last year/early this year. Was super happy with these. included some detSome Client work i did late last year/early this year. Was super happy with these. included some det

Some Client work i did late last year/early this year. Was super happy with these. included some details. 


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A bunch of old work i did in 2014 for an app called 4d Toys. That top image was in spectrum 23. Its A bunch of old work i did in 2014 for an app called 4d Toys. That top image was in spectrum 23. Its A bunch of old work i did in 2014 for an app called 4d Toys. That top image was in spectrum 23. Its A bunch of old work i did in 2014 for an app called 4d Toys. That top image was in spectrum 23. Its

A bunch of old work i did in 2014 for an app called 4d Toys. That top image was in spectrum 23. Its interesting looking back at this stuff. I was looking at Richie )ope and Sam bosma a lot at the time. Those guys are amazing. 


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Someone asked me to do a process post for this piece so I made a GIF and also here are some details.Someone asked me to do a process post for this piece so I made a GIF and also here are some details.Someone asked me to do a process post for this piece so I made a GIF and also here are some details.Someone asked me to do a process post for this piece so I made a GIF and also here are some details.Someone asked me to do a process post for this piece so I made a GIF and also here are some details.Someone asked me to do a process post for this piece so I made a GIF and also here are some details.

Someone asked me to do a process post for this piece so I made a GIF and also here are some details. 


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A batch of FX concept work I did for a VR experience about the horrors of nuclear weapons for the NoA batch of FX concept work I did for a VR experience about the horrors of nuclear weapons for the NoA batch of FX concept work I did for a VR experience about the horrors of nuclear weapons for the NoA batch of FX concept work I did for a VR experience about the horrors of nuclear weapons for the NoA batch of FX concept work I did for a VR experience about the horrors of nuclear weapons for the NoA batch of FX concept work I did for a VR experience about the horrors of nuclear weapons for the NoA batch of FX concept work I did for a VR experience about the horrors of nuclear weapons for the NoA batch of FX concept work I did for a VR experience about the horrors of nuclear weapons for the NoA batch of FX concept work I did for a VR experience about the horrors of nuclear weapons for the NoA batch of FX concept work I did for a VR experience about the horrors of nuclear weapons for the No

A batch of FX concept work I did for a VR experience about the horrors of nuclear weapons for the Nobel Foundation called “The Day the World Changed”. I was only on the project for a few days, I was tasked with doing concepts that were meant to represent the spread of fear brought about by the use and proliferation of nuclear weapons, I also did the first quick story board pass at the very beginning. really rewarding little project.  Had a great time trying my hand at something a little outside my wheel house


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 some sketchbook stuff from 2014, thise was some of the earliest sketching I did for the look of Whe some sketchbook stuff from 2014, thise was some of the earliest sketching I did for the look of Whe some sketchbook stuff from 2014, thise was some of the earliest sketching I did for the look of Whe

some sketchbook stuff from 2014, thise was some of the earliest sketching I did for the look of Where the Water Tastes like Wine. The look developed a lot but the tone stayed the same.


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