#walk cycle
a sneak peek of a little animation highlights reel I’m working on
this isn’t fanart but I really wanted to show y’all my little friend that I animated vibing to some Undertale music !!
More volunteer work with an animated walk cycle :)
Had to design a character + pet and then their walk for a class assignment
My first walk cycle :) I love pikachu
A couple wips of my favorite character from the whole game. And I may be biased because I got to create him from scratch.
Work started with concepts. Skábma’s earlier game version already had a corrupted reindeer (as seen on the right in full color) but it needed some revamping so I ended up throwing a bunch of ideas of what the new reindeer could be like.
We ended up liking the more standard four legged one the most. And I’m glad we did because that head full of antlers looks wicked!
I first sculpted the character (on a rather blocky lowpoly model) and then did a retopo. The antlers, understandably, took me a long time finish.
I didn’t need to do any texturing since he got his own tar shader material in Unity.
Other than that, it was slapping him a rig, doing skinweights and then finally getting to the best part: animation!
The basic walk and run cycles were pretty fun to do. And ofc the game’s last cutscene where he is on more shaky legs!
And finally his in-game look ^
A little walk cycle I did for my boy Venji a while back and forgot to share- I should do more of these for him, he’s very animatable. RIP the quality though