#90s video games

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TVTropes review on The Museum Of Anything Goes

“The Museum of Anything Goes is a very surreal game from 1995 made by Wayzata Technology.

Perhaps best characterized as an Environmental Narrative Game minus the narrative, the game presents the player with the eponymous museum, where they can enter the various paintings strewn about and come across quirky FMV clips and interactive segments. The FMV clips were primarily filmed around the Chicago area.”

source

Tropes Included:

“A game that shows the sad reality of Chicago school system from the 90s … more like it was inspired by it and was created because of it … a mini game collection that should inspire you … more or less

and here is my longplay-mini presenting the whole game in a mini format”

source

[22:22 in the playthrough is where the reference to the Chicago school system comes in. The creator of the game was a substitute teacher, one of the few bits of known information on him]

Background information about the creators of The Museum Of Anything GoesBackground information about the creators of The Museum Of Anything GoesBackground information about the creators of The Museum Of Anything GoesBackground information about the creators of The Museum Of Anything GoesBackground information about the creators of The Museum Of Anything Goes

Background information about the creators of The Museum Of Anything Goes


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the-museum-of-anything-goes: All known artowrks for The Museum Of Anything Goes [ part 2 here ] A Vithe-museum-of-anything-goes: All known artowrks for The Museum Of Anything Goes [ part 2 here ] A Vithe-museum-of-anything-goes: All known artowrks for The Museum Of Anything Goes [ part 2 here ] A Vithe-museum-of-anything-goes: All known artowrks for The Museum Of Anything Goes [ part 2 here ] A Vithe-museum-of-anything-goes: All known artowrks for The Museum Of Anything Goes [ part 2 here ] A Vi

the-museum-of-anything-goes:

All known artowrks for The Museum Of Anything Goes [ part 2 here]

A Virtual Free-Form Environment !
This museum is unlike any you’ve ever seen!
There are no guards, no rules, no limits!
Become a part of the imagery and experience the thrill of this unbelievable interactive museum…

Where Am I ?

“Rare and obscure for a good reason, this multimedia exploration of
Adventure Point animations, video and abstract illustrations, is an acquired taste.” (x)

The Authors of the Museum are two guys who have had no real contact with the outside world for 2 years”(x

| Created by Micheal Markowski and Maxwell S. Robertson in 1995. Many locations were based around Chicago, other locations and countries were shot by other people. Micheal Markowski was a teacher, and designed the music and some interactive animations. A copy of the game is in the Illinois Institute of Art located in Chicago (x)|

{ Game Download } (play in Windows3.1 run in DOSbox or virtual machine)


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Make your own garden and lawn in the flower painting from The Museum Of Anything GoesMake your own garden and lawn in the flower painting from The Museum Of Anything GoesMake your own garden and lawn in the flower painting from The Museum Of Anything GoesMake your own garden and lawn in the flower painting from The Museum Of Anything GoesMake your own garden and lawn in the flower painting from The Museum Of Anything GoesMake your own garden and lawn in the flower painting from The Museum Of Anything GoesMake your own garden and lawn in the flower painting from The Museum Of Anything GoesMake your own garden and lawn in the flower painting from The Museum Of Anything Goes

Make your own garden and lawn in the flower painting from The Museum Of Anything Goes


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A very filtered scene in the snowmobile painting from The Museum Of Anything Goes

A tabletop tennis match interrupted by a humorous character

The series of uncovering every bit of The Museum Of Anything Goes continues. This video shows the other things you can interact with besides the paintings in the east and west hallways.

This Week’s painting is: The Funeral

found-in-retro-game-mags:Nintendo 64 Players Choice“This news will get you more excited than a ‘Bayw

found-in-retro-game-mags:

Nintendo 64 Players Choice

“This news will get you more excited than a ‘Baywatch’ marathon.” (EGM #104, March 1998)


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theactioneer: Fightin’ Spirit (Light Shock, 1996)

theactioneer:

Fightin’ Spirit (Light Shock, 1996)


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 Fightin’ Spirit (Light Shock, 1996)

Fightin’ Spirit (Light Shock, 1996)


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A couple years ago I was commissioned by Capcom to design a cartoony version of STREET FIGHTER (Thei

A couple years ago I was commissioned by Capcom to design a cartoony version of STREET FIGHTER (Their direction: “Give it that TTG feel”) for an animated series pitch that unfortunately didn’t get a greenlight. Whatevs – I got to “officially” draw another one of of my 80s/90s favorites!


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