#magic item

LIVE
image

Description

  • This is a heavy warhammer, made of dense steel. The head is emblazoned with thunderbolts, mounted on a long hickory handle wrapped in stiff goat hide.
  • This weapon gives +1 to attack and damage rolls made with it. The wielder ignores any penalties imposed by inclement weather, including roaring winds, torrential downpours, and chilling blizzards.
  • Once per day when the wielder hits with the weapon, they can swing with Wulga’s might and the hammer’s power emits a flash and a thunderous crack. The target must make a DC 13 Constitution save. On a failure, they are both blinded and deafened, as if under the effects of blindness/deafness. At the end of each of the creature’s turns, the creature can attempt the save again. The sound created by this effect is audible to all creatures within 1000ft.

Lore

  • This weapon is known as Wulga’s Bell-Ringer. It was wielded by a dwarf woman who served as a scout in the Wythover military several decades ago, named Wulga.
  • Wulga climbed the Tower of Crozca to ring the Great Bell of Clavomir, warning the city of Clavograd of a treacherous sneak-attack from the navy of Osmis.
  • Wulga later fell in the battle, but in the years since she has become a cultural hero to the dwarves of Wythover, and her actions are credited with saving Clavograd from utter defeat on the eve of Wythover’s first major battle in the War of Three Kings.
image

Description

  • This amulet is crafted from gold and copper, wrought in the shape of a pair of fiery wings in flight.
  • The metalwork surrounds a brilliant, teardrop-shaped ruby that glitters in the light of any open flame.
  • If a character wearing the amulet fails a death saving throw, the amulet gains 1 charge. Roll a d6. If the result is equal or less than the number of charges the amulet has, it crumbles into ash, and restores the wearer to their full HP.
  • When a character is restored to health this way, the amulet deals 2d6 fire damage to all creatures within 20 feet of the character (DC 14 Dexterity save for half damage).

Lore

  • When the explorers from the far-off land of Dallica traveled across the Sea of Cronus, their artificer-priests crafted special amulets to protect them, and invoked the ancient phoenix spirits that roamed their land so many years ago.
  • Over a thousand years later, many of these amulets were scattered across the Northern Kingdoms, mostly useful as archaeological curios for more scholarly nations such as Tammarand.
  • Only about one in fifty amulets still contains the power it once had, as many bound spirits have fled their artificial trappings in their thousand years of silence.

Image credit: aranwen.deviantart.com

Description

  • This is a slender wand that appears to be carved from a single piece of light-colored driftwood. The arcane energy bound in the wand causes the tip to glow a faint green color when it is wielded, and evokes a nostalgic feeling in the wielder.
  • Small green buds of plant life bloom along the length of the wand when spells are cast through it.
  • The wand is masterfully carved with scenes depicting elven ships sailing the Tethys Sea.
  • True North gives +1 on spell attack rolls when wielded. It also grants the user advantages on Strength (Athletics) checks that involve swimming.
  • When a command word is uttered, the wand rises into the air and points North.

Lore

  • True North was the wand of an elven sea captain, from the old days of Oryth. The captain was always nostalgic about his homeland when he was abroad, so he commissioned a wizard to craft him a magic item.
  • Originally, the wand was designed to guide its owner to his homeland, which was his True North. However, the original owner of the wand is long dead, and now that True North has been separated it merely points geographic north.

First thing’s first! This is only half of the full brew! You can view the full brew HERE!

Howdy all! Been a bit. So, remember those SCP items I did a while back? They actually did quite well and I had a lot of fun working on them. Well, I intended on doing a whole lot more of them, like what I’ve been doing with the Risk of Rain items. Do a batch at a time and work my way through the list. But that whole plan fell apart when I lost a bunch of the assets I used to make them and I think it was around that time I got overwhelmed with commissions so my personal projects had to take a back seat.

Now that that era of my work is over, I figured it was about time to start working on these again. But hey, since I have to redo everything anyway, why not redo everything? In a continuing effort to go back and revisit my old works, the original batch of SCP items were ripe for a rework.

And quite the rework they got! I’ve got a new Homebrewery theme that mixes old Containment Breach document details with an updated aesthetic, all in a relatively easy to use template that will let me make items much quicker in the future, as well as other SCP themed content. There are SO MANY other items I want to work on, and I’d love the chance to attempt to work on some of the creatures as well. Lots of fun mechanics to work out.

As for the items themselves, I rebuilt basically all of them from the ground up as many of them were super vague in how they worked and were honestly a mess. I also made the decision to not rework the Artist’s Pen. To be frank, while it was kind of a neat item, it wasn’t particularly useful so I swapped it out for something else from my list.

Anyway, hope you enjoy the finished product as much as I have.

Enjoy my work? Consider supporting me on Patreon! Patrons gain access to high quality PDFs for all of my content, weekly updates,early access,discounts on commissions, and more!

Want to hang out with other followers and myself,talk about games, and share ideas? Come join my Discord!

D&D homebrew item : Brinesentry ensemble.Hey guys, it’s been a while.Ensemble are made to be disD&D homebrew item : Brinesentry ensemble.Hey guys, it’s been a while.Ensemble are made to be disD&D homebrew item : Brinesentry ensemble.Hey guys, it’s been a while.Ensemble are made to be disD&D homebrew item : Brinesentry ensemble.Hey guys, it’s been a while.Ensemble are made to be disD&D homebrew item : Brinesentry ensemble.Hey guys, it’s been a while.Ensemble are made to be dis

D&D homebrew item : Brinesentry ensemble.

Hey guys, it’s been a while.

Ensemble are made to be discovered one part at a time, even maybe become a quest to acquire the full set. You can find more on my dedicated instagram HERE 


Post link
Some more potions I created based on my creatures’ lore ♥Feel free to check them out over at my Patr

Some more potions I created based on my creatures’ lore ♥

Feel free to check them out over at my Patreon page♥ Patrons gain access to monster pages, tokens & artwork of dozens of quirky creatures as well as the potion cards.


Post link
Treasured Tomes: Protecting your Spellbook by MoonpennyTreasured Tomes: Protecting your Spellbook by MoonpennyTreasured Tomes: Protecting your Spellbook by Moonpenny

Treasured Tomes: Protecting your Spellbook by Moonpenny


Post link
5theditionhomebrewing: New cards for the deck of many things me and a friend threw together. Note ab

5theditionhomebrewing:

New cards for the deck of many things me and a friend threw together. 

Note about Deceiver, because editing the picture would be a huge pain in the ass. It is a one time use. The immunity lasts only for that instance, then you are susceptible to whatever effect once again. 


Post link
loading