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Ruins and Debris (Adventurer) + random assetsAn asset extravaganza! I put together this pack of stonRuins and Debris (Adventurer) + random assetsAn asset extravaganza! I put together this pack of stonRuins and Debris (Adventurer) + random assetsAn asset extravaganza! I put together this pack of ston

Ruins and Debris (Adventurer) + random assets

An asset extravaganza! I put together this pack of stone structure ruins after seeing Jon on the discord resorting to using some stonewall assets to create a ruined building in one of his maps, so I thought I could make a proper set of old ruins pieces. These were put to good use in the Ruined Residence map, and demonstrate the sort of thing you could whip up.

In addition, I’ve done some other updates/tinkering with other assets that aren’t a part of this pack properly, since I released them before, but that I thought you might find useful. The first is a selection of prefab tables, piles of cargo, and some Witcher-style butchering tables that might be more convenient for your map-building purposes than assembling them piece by piece yourselves.

The second is a set of broken tables and overturned chairs and benches, that I released awhile back, given a little update and brush up to fit my current style, which pair well with ruins and debris.

More stuff, on my patreon

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Ruined Residence (Public) 25x26It’s been decades since this dilapidated old home came to ruin,

Ruined Residence (Public) 25x26

It’s been decades since this dilapidated old home came to ruin, the furnishings scattered, rusted, and destroyed. Little enough remains intact besides the old stonework, and a few decaying vestiges of roofing, sure to collapse at any moment.

More assets, more testing, more tinkering. On the discord, I noticed that some of you have been finding clever ways of using my rock-fence asset to construct stone building walls, and realized I didn’t have much in the way of ruined structures, so I put together some assets, and constructed this as a test and was happy with the way that it turned out.

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 I don’t really wanna become the “video game battlemap” illustration guy, but it i

I don’t really wanna become the “video game battlemap” illustration guy, but it is pretty fun to make maps and assets based on the games I love. So, here is the Kaer Morhen Courtyard, a pretty iconic location from the games, and maybe the first part in a giant ass illustration of the entire fort. I dunno, you guys tell me if it’s something you’re interested in seeing!

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Residents of the snowy town of Stormnook are the only in the entire realm that pay homage not to one

Residents of the snowy town of Stormnook are the only in the entire realm that pay homage not to one ruler, but two. First, the king of the land, who collects taxes, creates laws, and sets imperial decrees. Second, and more revered among the locals, is the winner of a no-holds-barred downhill race from the peak of this tall mountain to its ticker-taped base. Each year, a new ruler is crowned, their position secured not through bloodline, but through victory.  

The rules of the contest are simple. The first rider to the bottom of the trail with sled intact wins, to enjoy all the power and prestige, while the rest watch and join in as the townsfolk raise a mug of cocoa and chant in one voice, proclaiming the Monarch of the Mountain.

Kind of a goofy idea, I started testing some of the new assets I’ve been working on to see how well they worked with differing levels of elevation, and I wound up creating a snow-covered mountainside. As I went on, I started subconsciously adding challenges and turns, and realized that while this map works just fine as a mountainside battlemap, it could also work for a little snowy skill-challenge race between players.

More stuff, on my patreon

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Residents of the snowy town of Stormnook are the only in the entire realm that pay homage not to one

Residents of the snowy town of Stormnook are the only in the entire realm that pay homage not to one ruler, but two. First, the king of the land, who collects taxes, creates laws, and sets imperial decrees. Second, and more revered among the locals, is the winner of a no-holds-barred downhill race from the peak of this tall mountain to its ticker-taped base. Each year, a new ruler is crowned, their position secured not through bloodline, but through victory.  

The rules of the contest are simple. The first rider to the bottom of the trail with sled intact wins, to enjoy all the power and prestige, while the rest watch and join in as the townsfolk raise a mug of cocoa and chant in one voice, proclaiming the Monarch of the Mountain.

Kind of a goofy idea, I started testing some of the new assets I’ve been working on to see how well they worked with differing levels of elevation, and I wound up creating a snow-covered mountainside. As I went on, I started subconsciously adding challenges and turns, and realized that while this map works just fine as a mountainside battlemap, it could also work for a little snowy skill-challenge race between players.

More stuff, on my patreon

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70+ png assets I’ve been putting together while watching The Witcher on Netflix. You’ll

70+ png assets I’ve been putting together while watching The Witcher on Netflix. You’ll likely be seeing them in use in some forthcoming maps, when I get around to doing the interior spaces of Kaer Morhen. Or, some retired legendary hero’s remote cabin in the woods some place.

Either way, it should round out and add some variety to your asset collection!

More stuff, on my patreon

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As I’ve been making maps, I’ve tried to create more discrete assets that can be added to

As I’ve been making maps, I’ve tried to create more discrete assets that can be added to the repertoire for mapmakers, myself among them. So, here are some airships, plus some random bits and bobs I put together, good for adding clutter to most structures, buildings, and dungeons.

I like this approach, though it does make map-building a little more arduous in the short term, it’s a good time saver in the long term, so expect more random collections of assets at the end of the month, cobbled together into asset packs.

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Patreon PostA friend recently suggested that I make a map of an “airport,” which got me

Patreon Post

A friend recently suggested that I make a map of an “airport,” which got me thinking about what something like that might look like in Dungeons and Dragons. Inspired partially by a terrific Paraglider mod for Skyrim and the home base of the aspiring aeronaut, I made this map. The small cliffside gazebo is littered with supplies and a few prototypes of aerial technology.

Alas, one of those prototypes didn’t work out quite as successfully as he might have hoped, but his base of operations, and the flying contraptions laying there unclaimed, are ready and waiting for any adventurers eager to try their luck.

More stuff, on my patreon

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Download LinkOne of the things I’ve been trying to make lately has been maps that are a little

Download Link

One of the things I’ve been trying to make lately has been maps that are a little larger in scope, so I thought I would try making a camp amid the rolling hills, fortified with simple palisade walls, and sparsely populated by simple leather and fur tents. Not some simple camp of farmhands, turned bandit, however, the denizens of this mean and hardscrabble outpost are veterans of guerilla warfare, and outcasts in the land they call home.

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Selected from the November Patron Ideas post: Kavalyr’s Post Office.I liked this suggestion because

Selected from the November Patron Ideas post: Kavalyr’s Post Office.

I liked this suggestion because it was not something I likely would’ve thought to make on my own, and because it was a sort of funny, whimsical suggestion that I got to have some fun with. I thought about what a post office might be like in a Fantasy world, and decided that this one was A., quite messy, and B., incorporating some alternative methods for pickup and delivery that an enterprising Ranger or Druid might make use of.

For starters, there are a series of tubes for sorting letters and packages into the appropriate carts, running through and around the building, and an aviary on its roof for express deliveries, with a large collection of pigeons for letters and small packages, and one well-trained Roc for exceptionally large and urgent deliveries.

It was a delightful idea, and fun to make. Here’s hoping you’re all going postal in your next campaign.

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Made some of my OC as Roll20 avatars for any campaign available. I’ve been thinking this could also Made some of my OC as Roll20 avatars for any campaign available. I’ve been thinking this could also Made some of my OC as Roll20 avatars for any campaign available. I’ve been thinking this could also Made some of my OC as Roll20 avatars for any campaign available. I’ve been thinking this could also Made some of my OC as Roll20 avatars for any campaign available. I’ve been thinking this could also Made some of my OC as Roll20 avatars for any campaign available. I’ve been thinking this could also

Made some of my OC as Roll20 avatars for any campaign available. I’ve been thinking this could also be part of the commissions if anyone is interested to have roll20 avatars like these, let me know. 

All characters are made by me


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Dungeon Strugglers’ Urban Item Pack: Volume III is now out ontheRoll20 Marketplace!

Unlock the treasure hoard of the urban cityscape!

This pack contains 10 beautifully illustrated, mechanically balanced and deftly written items for Dungeons and Dragons: 5th Edition. This body of work adds unique and interesting flavor to any campaign, and enhances the experience for your players to discover as they explore the crowded streets and back-alleys of your world!

Contents of this pack:

  • 10 ready-to-use items and their accompanying hi-res art, mechanics and lore.
  • Metadata tagging, a table of contents and notes on usage for painless setup.
  • Unidentified & Identified versions of all Item Handouts.
  • The Prismatic Parliament Set - a menagerie of equipment from the City of Colors!

You can find the Urban Item Pack: Volume 3here, or by searching on the Roll20 Marketplace.

All of our Roll20 wares can be found on our publisher pagehere.
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Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 145 magic items, item cards and card packs, beautiful monster art and stat blocks, monthly setting pdfs with narrative hooks and unique lore, and vote for the content you want to see!‍♂️

Credit.Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.

Dungeon Strugglers’ Urban Item Pack: Volume II is now out ontheRoll20 Marketplace!

Unlock the treasure hoard of the urban cityscape!

This pack contains 10 beautifully illustrated, mechanically balanced and deftly written items for Dungeons and Dragons: 5th Edition. This body of work adds unique and interesting flavor to any campaign, and enhances the experience for your players to discover as they explore the crowded streets and back-alleys of your world!

Contents of this pack:

  • 10 ready-to-use items and their accompanying hi-res art, mechanics and lore.
  • Metadata tagging, a table of contents and notes on usage for painless setup.
  • Unidentified & Identified versions of all Item Handouts.
  • The Prismatic Parliament Set - a menagerie of equipment from the City of Colors!

You can find the Urban Item Pack: Volume 3here, or by searching on the Roll20 Marketplace.

All of our Roll20 wares can be found on our publisher pagehere.

-

Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 145 magic items, item cards and card packs, beautiful monster art and stat blocks, monthly setting pdfs with narrative hooks and unique lore, and vote for the content you want to see!‍♂️

Credit.Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.

a fight on Mechanus. spinning gears fight so everyone  was moving, made it work in R20.

a fight on Mechanus. spinning gears fight so everyone  was moving, made it work in R20.


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a fire giants hall. the throne is about 20 feet wide. 

a fire giants hall. the throne is about 20 feet wide. 


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The Bee dungeon. The darker bits are hone pools for slow moves. I never used a hex map in a dnd game

The Bee dungeon. The darker bits are hone pools for slow moves. I never used a hex map in a dnd game  before and it was actually very nice. lots  of advantages. 


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Chitsfor my roll 20 games. i thought would be fun to have  some  markers that looked like board game

Chitsfor my roll 20 games. i thought would be fun to have  some  markers that looked like board games. the door looks like an ive cream sandwich too, so thats cool. 


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Hello, everyone!There’s a deep gorge that your players can explore for treasure. Found in deserted l

Hello, everyone!

There’s a deep gorge that your players can explore for treasure. Found in deserted lands, this treacherous terrain is sure to give your group a challenge.

Steeps are the cliffs that lead to the bottom, and in order to reach the treasures down below a lot of risks will have to be taken.

The creature tokens for this map are an Artificer, a Lizardfolk and a Solar. Emerald tier gets the Artificer while Diamond tier gets all three. In addition, Sapphire tier gets extra creature token variants.

You can see a preview of all of this week’s Patreon content here.

Thank you very much for taking a look and be sure to check out my Patreon where you can pledge for gridless version, alternate map versions as well as the tokens pertaining to this map.


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Some more tokens for a little anthology encounter I did for The RPG Writer’s Workshop! I’d like to m

Some more tokens for a little anthology encounter I did for The RPG Writer’s Workshop! I’d like to make a special pack for the maps and tokens, but I’ve been super busy preparing to move. Hopefully I can sometime before September!


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