#blender
I made a little animation of zooming out from Tahu on Mata Nui. Everything’s scaled 1:1. Mata Nui is huge…
It’s a bit too big for blender I think, being on top of the Mangai Volcano Tahu was so far from centre his bones were getting all weird. The pistons were disconnected and his mask was off.
I may have made the volcano too tall, right now it’s almost 20km above sea level, which would make it over twice the height of Mt Everest and almost as tall as Olympus Mons…although it might be correct as Mata Nui is absolutely enormous.
I found a different picture that didn’t have all the markings on it, that saved me a lot of work. I added a slight texture to the water and made the lava in the Mangai caldera glow.
I experimented with some clouds but I wasn’t really liking the results and it managed to hard lock my computer twice…subsurf modifiers are dangerous.
Such a beautiful island…
What would Happen when BLENDER turns out to be the softest of songs? What then?
Something I’ve been working on! Very pleased with the result thanks to Marco Bucci’s tutorial that got me quickly to the result I wanted.
Bombot — War robot / military drone character design
Little flame
A sculpting exercise, rendered using a combination of Eevee and Cycles.
Concept: Genevieve Danger Clements