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The Alicante Siblings

The Vestrales are guardians of Peace and lover of nature created to guard the Blooming Court ruled by the Archfey Vestra, sister of the Archfey Majora ~

This family are all Bards.

More information on this Homebrew origin coming soon

Helena Davenport - Swashbuckler

Finally got around to draw my character Helena! I love this dumbass a lot and playing her IRL last week was amazing!

✨New item!✨Nimble BucklerArmor (shield), uncommonWielding this small shield only grants a +1 bonus t

✨New item!✨
Nimble Buckler
Armor (shield), uncommon

Wielding this small shield only grants a +1 bonus to AC. While holding this shield you gain a +1 bonus to Dexterity saving throws. Additionally, when an attack misses you or you succeed on a Dexterity saving throw, you can use your reaction to immediately move up to 10 feet without provoking opportunity attacks.

Crafted by the legendary Geraldine Bucklerbuilder! Guaranteed to keep you light on your feet without the cumbersome weight of a full sized shield.

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New item!
Stone Wail
Weapon (war pick), very rare (requires attunement)

You have proficiency with this war pick if you are a dwarf. You have a +2 bonus to attack and damage rolls made with this magic weapon.If the target is made of stone, you deal an additional 2d8 force damage and attack rolls score a critical hit on a roll of 19 or 20.

The war pick has 3 charges, which it regains after you complete a long rest. As an action while wielding this war pick, you can expend 1 charge to blast a creature that you can see within 30 feet with a ray of petrification. The targeted creature must make a DC 15 Constitution saving throw. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends and the creature is immune to the ray of petrification for 24 hours. On a failure, the creature is petrified for 1 hour.

Motherlode! Reducing a stone creature to 0 hit points with Stone Wail causes them to crumble and expose a gem of the following type. Roll a d20:

1. Copper Nib (1 cp) and motherlode can’t be used again until you complete a long rest.

2-4. Malachite (10 gp).

5. Bloodstone (50 gp).

6. Onyx (50).

7. Chrysoprase (50 gp).

8. Jasper (50 gp).

9. Moonstone (50 gp).

10. Tourmaline (100 gp).

11. Amethyst (100 gp).

12. Chrysoberyl (100 gp).

13. Jade (100 gp).

14. Pearl (100 gp).

15-16. Diamond (100 gp).

17-18. Diamond (300 gp)

19. Diamond (500 gp).

20. Diamond (1,000 gp).

ROCK AND STONE!
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✨New item!✨
Greataxe of Unbridled Fury
Weapon (greataxe), very rare (requires attunement)

You have a +1 bonus to attack and damage rolls made with this magical weapon. While holding the axe you can use a bonus action to enter a state of fury. While furious you gain the following benefits:

  • You have resistance to psychic damage.
  • You have immunity to the charmed and frightened conditions. If you are charmed or frightened when you enter your fury, the effect is suspended for the duration of the fury.
  • Magic can’t put you to sleep or detect your thoughts.
  • The axe gains an additional +3 bonus to melee damage rolls.

If you are able to cast spells, you can’t cast them or concentrate on them while furious. Your fury lasts for 1 minute. It ends early if you are knocked unconscious, if you drop the axe or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your fury on your turn as a bonus action. The axe can’t be used this way again until the next dawn. The first time you are reduced to less than half your total hit points and you have already entered a state of fury today, there is a 50% chance you regain 1 use of it.

Curse. The first time you enter a fury, make a DC 1 Wisdom saving throw. On a failure, you lose control and go on a murderous rampage. The rampage lasts 2d4 hours. Each subsequent time you enter a fury, the DC increases by 1, to a maximum of 20. Once a rampage is triggered, the DC resets to 5. If you trigger a murderous rampage, you become hostile to all creatures and your fury lasts for the entire duration of the rampage. The DM may take control of your character and use any of your abilities to their discretion. This rampage can be ended early if you are targeted with the remove curse spell or you begin your turn on a different plane from the axe. When the rampage ends, you gain 1 level of exhaustion.

“The fury of Daughter could not be stopped! Her rage burned hotter with each head she lopped!
Her will was unshakeable, her bloodlust, unslakeable! Their last resort: a cage made unbreakable!
They trapped her soul inside of an axe! Oh no here she comes, quick! Cover your tracks!”

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✨New item!✨
Debtor’s Healing Potion
Potion, uncommon

You regain 4d4 + 4 hit points when you drink this potion. 1 minute later you take 5d4 + 5 necrotic damage. The potion’s red liquid turns a sickly green when agitated.

The life-lenders of Leachport send out their legendary liquid vitality in droves to the ailing masses. Well known to locals is that this boon comes with strings attached to be repaid in full, plus interest!
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Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 125 magic items, item cards and card packs, beautiful monster art and stat blocks, monthly setting pdfs with narrative hooks and unique lore, and vote for the content you want to see!‍♂️

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✨New item!✨
Weirdwood Bow
Weapon (any bow), uncommon (requires attunement)

While this bow is on your person, you cannot be surprised, except when you are incapacitated. Additionally, when a creature within this bow’s range is targeted by an opportunity attack, you can use your reaction to make a ranged attack with this bow against that creature.

The mysterious weirdwood is a tree that remains ever vigilant, its many lidless eyes shifting and scanning. Bows shaped from its wood bestow uncanny alertness upon the wielder, allowing skilled archers to exploit every fleeting misstep.
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Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 125 magic items, item cards and card packs, beautiful monster art and stat blocks, monthly setting pdfs with narrative hooks and unique lore, and vote for the content you want to see!‍♂️

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✨New item!✨
Dread Pincer
Wondrous item, rare

This hollow crab claw is large enough for you to put your arm inside. While your arm is inside the claw, it adheres to your body and can be manipulated from within. The claw functions identically to your arm, however Dexterity (Sleight of Hand) checks using the claw are made with disadvantage.

The claw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal bludgeoning damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. If you hit a creature with an unarmed strike using the claw, you can use a bonus action to attempt a grapple check. You can use your reaction to deal 1d6 + your Strength modifier bludgeoning damage to a creature that fails a check to escape the claw.

The claw can only be removed from your arm with an action if you submerge it in boiling water.

Amplified. This claw is a piece of the Crab Lord set. The claw gains the following attributes while used with other Crab Lord set pieces:

  • Creatures make checks to escape the grasp of this claw with disadvantage if you are also wearing the Dread Carapace.
  • The damage dealt by this claw increases to 1d8 + your Strength modifier if you are also wearing the Chitinous Crown.

“The crab lords of Plunderbrook must be molting!” Blubbington exclaimed, hefting the massive crustacean carapace onto the back of her hippocampus. The kelp obscured movement in her periphery as the freshly molted crab lords used the element of surprise to descend upon poor Blubbington, who was never seen again…
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Expression sheet of my boi Mal'Achi
He’s very fun to play and if he dies in campaign I think I will actually commit arson : )

charisma is her dump stat but she makes up for it with optimism (:

charisma is her dump stat but she makes up for it with optimism (:


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Hano Uriel Zenith Riveri of House Riveri! Pleasure to meet you

details!

So i‘m gonna be playing the Out Of The Abyss campaign with my partner as the dm and my boyfriend, best friend and a friend of my partner as players! Needless to say, I am beyond hyped and created a new character just for the occasion! A half-elven bard, Hano, from the sunny and far lands of Maldre. He‘s a fan of fine wine, cats and men and women alike!

Reblogs are love! Click for better quality and do not repost!

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