#dnd homebrew

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“Mine, mine! None shall take it away!”========COMMISSIONS OPEN (0 SLOTS AVAILABLE)Hello folks!After

“Mine, mine! None shall take it away!”

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COMMISSIONS OPEN (0 SLOTS AVAILABLE)

Hello folks!

After a long hiatus and finding more free time for myself, I decided to come back full swing! I have a lot of doodles to share with you over the past year or so, so I hope you all enjoy!

More importantly- I am available for paid commissions! I’m only doing small groups right now and it’s first come first serve! The kind of work I’ll be doing would be the simple black and white aesthetic I mostly have on this page. Nothing large scale or extremely detailed at the moment.

The pricings are as follows - payment requested via Stripe ONLY and upfront. Time for completion guaranteed within 1 month AFTER payment.

Simple Black and White with 1 Character: $30

Simple Black and White with Additional Characters: +$5 (max of 3 additions)

Simple Black and White 1 Panel Comical Scene: $40

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Important Information:

- I’ll start the commission once I get the details from you and after I receive payment. Do wait until I respond back to you BEFORE paying.

- Stripe is my only available method of receiving payment. I apologize in advance if Stripe is unavailable in your area.

- References for what you want is greatly appreciated no matter its quality!

- The listed prices do not include the Stripe fees, so keep that in mind when at payment!

- I have the right to decline your commission. Your commission will be automatically declined if it is NSFW work. I, obviously, am not interested in that.

- If I am unable to complete the commission, all payment will be refunded. I also have the right to refund your commission at any moment for any reason.

- Of course, I intend to complete your commission as fast as possible, but matters within my own personal life come first - hence why it will be complete within 1 month at most.

- If the request is for BUSINESS OR PROFITABLE USE, the above prices will no longer apply and will require further discussion on the matter for a fair settlement.

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Please include the following information when you message me about your commission:

- Type of commission

- Number of characters

- Information about the characters (include any links/provide any references)

- Any additional information about the image (facial expressions, poses, etc.)

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Contact Information

You can reach out to me through 3 ways:

- Email me at [email protected] (fastest)

- Message me on Tumblr

- Message me on Twitter (new)

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On another note, I’ll also be adding more content on my twitter. It’s bare now, but I hope I can fill it up soon! https://twitter.com/n0k_n0k

Do stay safe out there!

Nok-Nok


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“You have taken so much from me and gave so little. It’s my turn to take something from you.”

“It’d be funnier if I hadn’t already heard that one.”

Since my bardlock (college of spirits and undead patron) Syori is probably one of the best and most fun characters I’ve ever played I thought I’d try and post some more concepts with an equally spooky theme!

- Using more of Van Richten’s Guide to Ravenloft: Kalashtar that uses the reborn stats, but instead of remembering a past life they’re the spirit the original Kalashtar was connected to and are trying to keep their friend’s memory alive. I like the idea of them being a grave domain cleric, but you can do pretty much whatever class combos you want.

- Undead warlock or death domain cleric in a Curse of Strahd campaign with Strahd as their patron. Make them get super excited over all the vampire stuff, but don’t let the party know who their patron is. As the campaign continues and they slowly learn how awful Strahd is they can start to go against him. Don’t use this to team up with Strahd, players joining the bbeg is a no-no unless the WHOLE GROUP is okay with it.

- Dhampir who was turned by Strahd long ago and has finally managed to return to Barovia for revenge. If you don’t wanna go the Strahd theme they can basically have been turned by any powerful vampire in the world setting.

- undead druid of spores who is basically a zombie and refuses to die until their body is either completely destroyed or they’re able to finish their life’s quest (whatever that may be).

- Undead warlock whose patron is your character that died earlier in the campaign.

Aggraloths dislike taking contracts, and would rather spend their days lounging around. Whenever they must take contracts they greatly prefer guard jobs to protect stationary areas but they are sometimes ordered to cause mayhem by their higher ups, which they do without complaint, as they understand their lack of magical powers and silently fear Yugoloths with arcane gifts. An aggraloth employed for combat lumbers into the middle of a battle and uses its immense metal body to crush lesser beings.


Aggraloths are large and bipedal, Its whole body is covered in a metallic armor, looking kind of like a wide platemail knight. They have two sharp horns and piercing blue eyes. They employ their entire body as their arsenal, using whatever heavy limb is closest to an enemy at that time to slam them and disorient them.


Dents and scratches in their armor is seen as medals of victory and they wear their injuries with pride. Clean coated aggraloths are hazed and given rough jobs to either toughen them up or end their pathetic life.

Seasonal Rituals for Worshippers of Incabulos, the God of Disease and Pestilence

One of my players was playing a priest/cleric of Incabulos and he was not sure what to do on his down time so I made up season Rituals for him!! Hope you can find them useful!

Farmer’s Tale: The priests of Incabulos must go out and make sure that some of the crops the farmers plant during this season never grow. They are expected to go out and vandalize the fields. Some do this by setting them on fire, poisoning the crops, or just uprooting all of the soil. When the plants begin to bud through the soil they must go and destroy a farmers field in their gods name.



Harvest’s Tale: Once every week, the farmers of the area must give 20 pounds of their food to the priest. If they don’t give it to the priest it then becomes the priests responsibility to go out and steal 20 lbs of food from their house.



Polar’s Tale: During this month disease and sickness should be spread. As the cold assaults everyone, they become more prone to getting sick. The priests are there to help spread disease in order to please their God. They must infect up to twelve people this month. If someone dies from the disease, then they need not try and get the twelve and only need the one.


Twilight’s Tale: When the sun sets and the three moon rises, this is when Incabulos rests. He ask that while he is resting, you give him prayers. Solitude for three days praying for incabulos, whispering the smallest of incantations. If done properly, you enter a trance where you experience his dreams. Most priests become fixated on one dream alone and when they exit the trance, they try and accomplish the arena they experienced in order to appease Incabulos when he awakes.


Bahamut’s Tale: When the sky’s begin to glow orange is when your God wants you to go out and recruit. Do this any way possible. Offer peasants housing before the firestorms start, make threats, steal children. Your God does not care how but he needs his influence spread. After all, most of his wishes are considered “evil” and illegal so he is in constant need of new worshippers.


Vishnash’s Tale: The season where fire rains down. Something your God prefers is for the sacrifice of a farmer. Doing this in his eyes puts you a head of the other priests. He does not make this a requirement for all priest s but in his unholy text it talks about setting a farmer aflame during this season in order to help the hunger spread. This is a very hard to pull off task though and Incabulos would rather not lose his followers to this one tiny crime.

enenkaydoodles:

DUNGEON DOZEN by Zack Morrison

Dungeon Dozen is a compilation of 12 different subclass options for 5th edition made by Zack Morrison!

Includes the Barbarian’s Path of Nature’s Wrath, the Bard’s College of Cacophony, the Cleric’s Mischief Domain, the Druid’s Circle of Sickles, the Wrestler Fighter, the Monk’s Way of the Monkey Fist, the Oath of Elegance Paladin, the Mariner Ranger, the Scoundrel Rogue, the Death Essence Sorcerer, the Warlock’s Weapon of Legend Patron, and the Wizard’s School of Martial Arcanistry. Each is illustrated!

From Zack:

I’m proud of these and hope you have a lot of fun playing them. Thank you in advance for your support! Money is tight for me right now and I am hoping to chip at a plane ticket for visiting my family on the opposite coast with this release, so anything you can chip in if you’re interested would be a huge help. Thanks again so much!

->Click here to check it out<-

(Reuploading this because Tumblr took a dump on the quality)

https://youtu.be/RULfVt6_E38

We recently hit 10k downloads for Cosmopunk! As a special thankyou for our fans, I made something fun. A spoof retro pixel game intro, coming to your GES consoles in Summer 1992! Check out Cosmopunk ! We’re an actual play Starfinder podcast, releasing every 2 weeks.

Music by Beatscribe! Thanks again for making this come to life.

Check out the podcast here! - https://cosmopunk.podbean.com/

#cosmopunk    #starfinder    #dnd homebrew    #retrogaming    #pixel art    #pixel animation    #pixel game    #digital art    #animation    #scifer    #podcast    
I Told You I Would add Armor!Ok, this one has probably been one of the longest projects I have ever I Told You I Would add Armor!Ok, this one has probably been one of the longest projects I have ever

I Told You I Would add Armor!

Ok, this one has probably been one of the longest projects I have ever worked on compared to the final scope. Back in, what 2019? I released a Supplement called Clockwork Dragon’s Expanded Armory to serve as a replacement and expansion for the core weapons tables, and address some of my biggest pet peeves about the general “sameness” of weapons. But an armory contains more than just weapons, and that initial release was always lacking suitable Armor to go along with the other tools of war I had carefully stated up.

I had always planned to add armor to the supplement, but actually tackling the project turned out to be a lot more easily said than done. You see, 5e relies on this thing called “bounded AC” which means you can’t just start adding higher AC bonusses to the game without making players effectively unhittable. I also had this idea in my head for a system more like what I experienced back in 4e, where armor wasn’t sold as distinct sets, and instead, you could have various pieces of armor, such as helmets, chest plates, and grieves that collectively decided your AC, but each of which could have individual enchantments and bonusses. None of which could really be achieved using 5e’s existing AC system

I worked for probably about a year and a half developing a complete defense rework for the game, which split Armor Score and Defense Score into separate statistics, with armor adding damage reduction, and Defense Score deciding how hard you were to actually hit. At one point, It included a re-design of how speed was determined. I divided up armor sets into 3-5 separate pieces, which could be mixed and matched, with individual weaknesses and resistances for each piece of a set. Then I spent a good 6 months playtesting it, both on my own, and with any group that found the idea intriguing. And believe it or not It worked.

Unfortunately, there were so many nuances and details to the system I had devised, that it just…. didn’t feel like 5e anymore. It was playable, and even fun - once you got the hang of it - but just felt like too much weight on top of a relatively simple tabletop system. So in the end, I decided to scrap nearly two years of work and playtesting, and start over with the goal of keeping things simple, but still interesting.

The result it what you see here. No heavy rewrite, no piece-meal armor system, just the simple addition of resistance and vulnerabilities that each set of armor conveys to it’s wearer. I also made sure to keep most of the interesting new types of armor i had developed, and explored the idea that some types of armor might even grant *advantage* to stealth checks instead of just disadvantage. In the end, I’m actually really happy with how it turned out - just not as happy with how long it took to get here.

I still think my more complicated defense system has merit, and I haven’t seen anything else that works quite like it, so I’m going to keep it in my back pocket for that new tabletop system I’ve always wanted to write. Maybe if I get a wild hair, or enough interest from the community, I will post my work on it sometime. but that is a project for another day.

As usual, the preview images above are low resolution, and does not contain everything. For the latest high-resolution PDF, as well as a whole host of other work I have done, check out this handy dropbox link, containing all of my published content. The armor you see above is part of My Expanded Armory supplement.

If you like what I do and want to support me or just generally help out, Check out my Patreonpage, or throw some coin at me through Paypal.me. If you wanna just come say hi on my Discord, that’s great too!  


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probablyfunrpgideas:

RPG classes?
No.

RPG extracurriculars.
Rather than picking one path to build your character, at each level you can choose minor powers and abilities. I think this could work in a “realistic” game like Call of Cthulhu (we’ll call it 8e, the Less Crunchy Edition). Or if you’re looking for a game that exists, the FATE system will let you play this kind of malleable character.

Actually a concept I’ve been quietly working on for the past few years. I’ve dubbed it the “colligate” system:

Each level you get 3-5 credits (depending on the level). You can spend them on anything from ASI’s to a variety of feats, which have costs and prerequisites based on what they do.

Rather than your class determining your features/skills, classes are a set of requirements that can be filled by a range of feats and other things (such as ability scores, skill bonusses, speed, or ac). If you meet the requirements for a class, you are considered to be that class, and gain access to additional feats that have that class as a prerequisite.

Obviously, this is meant to mirror the way college credits work in earning a degree (except, you know, classes actually mean something). And it makes character creation and leveling significantly more flexible and creative.

It’s hard to keep track of without computer assistance though (just like college credits, who would have guessed?). And because there is so much flexibility, there is definitely a lot of room for both ineffective and overpowered builds. My goal with writing the features is to keep them all relatively balanced, but to do so, I have to consider how they might interact with literally every other feature.

so needless to say, it’s taking a while to get anywhere

A Quick  PromoHey all, as some of you may know, one of the reasons I haven’t published as much conte

A Quick  Promo

Hey all, as some of you may know, one of the reasons I haven’t published as much content the past year or so is because I have been working on an NSFW content supplement for the adult D&D server I run (we all gotta have hobbies, right?). I don’t plan on doing much cross promotion, since I don’t want to flood my fans on this blog with NSFW content they haven’t asked for, but if you are at all interested, I just released the core ruleset for my Lewd supplement over on My Other Blog

Aside from just Naughty Homebrew, the other blog is going to be a platform for me to post some adult fiction, and even highlight the work of other people on my Adult server. If that sounds cool, give me a follow there, and maybe even swing by to join Celia’s Lewd Dungeon for some NSFW roleplay and adventure (Age verification required)


If none of that is your bag, That’s Cool!

I still plan to continue posting and creating SFW content here, and with this first major release of the Lewd Rulebook, You can expect that to be relatively soon! I’ve even finally got finances situated enough to start commissioning custom artwork for some of my content, so expect some updates with that here in the near future too.

now, if you will excuse me, I have some alternate curse rules and a new race currently sitting open on my desktop that i need to finish up. Anyone ever wanted to play a Vulture Bee?



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Victor Stein and The Regal Aeramanu (Now with amazing new Art!)The Aeramanu are a refined and regal Victor Stein and The Regal Aeramanu (Now with amazing new Art!)The Aeramanu are a refined and regal

Victor Stein and The Regal Aeramanu 

(Now with amazing new Art!)

The Aeramanu are a refined and regal race of birdfolk, steeped in the occult tradition of their homeland. They are also one of the most important peoples in my Aetheros Campaign Setting, not least of all by the hand of one Victor Allen Stein - A former inquisitor that brought down, not only the church itself, but the very gods that once ruled over his world.

I’ve been struggling since before I even created this race to find just the right artwork for Victor Stein - My eccentric necromancer who managed to steal the throne of the nine hells from Asmodeus himself. So when I realized that I finally had the income to start properly commissioning artists for unique art to fill out my content, Stein was first on my list of characters to give focus on.

I have to give a huge shout out to @multid0rk for this Amazing character art (I still need to properly commission a background, rather than). I’ve been working with them on a number of character pieces like this, and they are quickly becoming my sortof resident artist for all of my homebrew. Definitely expect to see more of their work here in the future!

As usual, the Preview here is low resolution. For the high-resolution PDF, as well as My Expanded armory which contains a number of new shields, check out this handy dropbox link.And be sure to tell me what you think!

If you like what I do and want to support me or just generally help out, Check out my PatreonorKo-Fi pages, or throw some coin at me through Paypal.me.If you wanna just come say hi on my Discord,that’s great too!


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Sort of progress but Min-su’s comphredendable god form without any of his adornments. God of Knowledge, Air, Spring, and bards. The Jade serpent of the East

Min-su’s daughter, Ayano. She is the goddess of theatre and considered to be one of the muses

Remaking a pandaren into a homebrew orc. Yuji the monk turned death knight. Here is her fancy outfit and a more combat based outfit plus her death knight armor and look after death including her killing scar

"Make me love myself

So that I might love you

Don’t make me a liar

Cuz I swear to God

When I said it I thought it was true…“

When I moved away from home,

100 miles or so

I knew a change had grown

inside my awkwardly long limbs

and bones

I realized I never finished the ref of my partner’s half high elf/sea elf. She’s in the same campaign as Esen

Min-su and his heavenly polycule. From left to right in his arms are Satoshi, Chi-hun, Ari-rae, and Lan Fen.


Satoshi and Lan Fen belong to Chronolink and LavenderFang on toyhouse. Might finish this later

Finally drew and updated a design I got. This is Jun Shi the leader of the fox-folk in the homebrew world. He and his brother, Lan Fen were blessed by a fox spirit giving them 10 tails.


If you can guess who he’s based off you hey a star

Touma is Ichika’s twin brother and the forge cleric in the party. Did this design for my roommate playing him

Bai Yazhu Jadefang. First husband of Long Xue. The serpent master general. The Jade hand

Chi-hun getting an update for the homebrew setting as an ancient elf.

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