#dd homebrew

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New item!
Stone Wail
Weapon (war pick), very rare (requires attunement)

You have proficiency with this war pick if you are a dwarf. You have a +2 bonus to attack and damage rolls made with this magic weapon.If the target is made of stone, you deal an additional 2d8 force damage and attack rolls score a critical hit on a roll of 19 or 20.

The war pick has 3 charges, which it regains after you complete a long rest. As an action while wielding this war pick, you can expend 1 charge to blast a creature that you can see within 30 feet with a ray of petrification. The targeted creature must make a DC 15 Constitution saving throw. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends and the creature is immune to the ray of petrification for 24 hours. On a failure, the creature is petrified for 1 hour.

Motherlode! Reducing a stone creature to 0 hit points with Stone Wail causes them to crumble and expose a gem of the following type. Roll a d20:

1. Copper Nib (1 cp) and motherlode can’t be used again until you complete a long rest.

2-4. Malachite (10 gp).

5. Bloodstone (50 gp).

6. Onyx (50).

7. Chrysoprase (50 gp).

8. Jasper (50 gp).

9. Moonstone (50 gp).

10. Tourmaline (100 gp).

11. Amethyst (100 gp).

12. Chrysoberyl (100 gp).

13. Jade (100 gp).

14. Pearl (100 gp).

15-16. Diamond (100 gp).

17-18. Diamond (300 gp)

19. Diamond (500 gp).

20. Diamond (1,000 gp).

ROCK AND STONE!
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