#made with unity

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I’m learning how to do vfx in unity!

Animation by @/ma_drawss on Instagram, modeling/rigging/texturing/lighting and vfx by me

The dynamic duo is back - over a year since they first started flailing around, now they’re hooked up to a custom full-body IK solver using some crazy hacking of the FABRIK and Kabsch algorithms. In theory, this let’s them calculate their poses based on any number of desired limb positions, and determine when goals are unreachable or require repositioning.

Much love to Zalo and his genius-level math utility tools without which this would not exist.

Still want to get the whole system physics responsive, but feeling proud of the progress

A~minty green~ hillside, perfect for Wonks.

Had to take a minute to reign in dev goals, but now our wonky friends have a new home.

WONKTOBER Day #7. A little concept art. Since we’re designing the project for mobile, it’s fun playing with more vertical environments.

WONKTOBER Day #6. Early prototypes of the walking system. Wonks come in many shapes.

WONKTOBER Day #5. A one eyed wonk with his ball.

WONKTOBER Day #3. Look at those tippy taps!

Full disclosure, I’m stuck in an airport and this is an old gif. But he’s still a good good boy.

Took my wonky witch model from last October and turned her into a platformer protagonist!

 Days of work on the city. Then I wanted something to fly around, so i developed this cute drone wit Days of work on the city. Then I wanted something to fly around, so i developed this cute drone wit

Days of work on the city. Then I wanted something to fly around, so i developed this cute drone with my robotics framework to make it look vivid. Not perfect, just experimenting and another way to explore my creation. The self-transforming machinecity will grow till my workstation can’t hold it anymore.


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 All machines are listening to my commands even if i made them cry… i thought. Now I tried to All machines are listening to my commands even if i made them cry… i thought. Now I tried to All machines are listening to my commands even if i made them cry… i thought. Now I tried to All machines are listening to my commands even if i made them cry… i thought. Now I tried to

All machines are listening to my commands even if i made them cry… i thought. Now I tried to get an insane 16k image of my virtual city with a render module i made for unity. 4k works pretty well, but reaching for 16k resulted in a BOOM. Took me 2 hours to calm down my overheated workstation and reboot it again. My pissed nvidia graphics hardware almost darted out of the machine, quitting her job, leaving my house by saying “Good bye psycho, i’m not working for you anymore”. I didn’t react at first because of my confusion and when i realized what just had happened i ran after her. But she was almost gone, probably hiding somewhere or being on her way to Hawaii to enjoy the rest of her life. Poor module.. wherever you are right now, i just wanted to let you know that i still love you… there’s always a nice and cold place at my motherboard for you… please come back… PLEASE!


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I worked on the Minions AI. Now the skeletons can attack the enemies and follow the Master.

The behavior trees are working great. There are some minor quirks and glitches with the agent avoidance, but as a whole, it is very playable now.

Next is the camera control.


Check the WebGL build at:

https://undeadswarm.com

Shooting a target behind an obstacle. Using a Raycast to ensure a clear shot.
Yellow rays are a clear shot, blue rays are hitting an obstacle.

For the skeletons, I wanted to use some more dramatic death animation. Eventually, I decided to use the Cell Fracture plugin in Blender.What do you think?

#indie game dev    #game dev    #indie game    #indiegamedev    #gamedev    #made with unity    #blender 3d    #cell fracture    #skeleton    #necromancer    
#indiegamedev    #indiegame    #game dev    #indie game dev    #indie game    #mixamo    #made with unity    

Death of the Necromancer - the Goblin strikes back!

#indiegame    #indiegamedev    #gamedev    #made with unity    #undead    #necromancer    #goblin    

Veggie Massacre - just recorded some sounds to use for gore sfx in my game.

Current game progress (playable):

https://undeadswarm.tk

#gamedev    #indiegame    #indiegamedev    #indie game    #game dev    #indie dev    #indie game dev    #made with unity    #sound design    #sound fx    #audacity    

Raise an undead minion from a green goblin corpse. The low-level skeleton warrior equipped with a bone sword is still a fearsome monster.

#gamedev    #indie game dev    #indie game    #indie dev    #game dev    #made with unity    #madewithunity    #necromancer    #undead    #skeleton warrior    #goblin    #green goblin    #dungeon    #monster    #summoning    
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