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Awesome adaptable interface by SenselandFrog Design

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Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups, Channels, Walls, Events, Posts, Profiles, Chat, Shop. #ChangeTheWorld & Help Others.

#javascript #uiux #programming #appdesign #userexperience #onlinemarketing #developer #graphicdesigner #entrepreneur #art #smallbusiness #technology #dribbble #advertising #digital #programmer #marketingdigital #websitedevelopment #startup #illustration #websitedesigner #graphic #photoshop #interface #code #development #php (at Southampton, NJ)
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Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups,

Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups, Channels, Walls, Events, Posts, Profiles, Chat, Shop. #ChangeTheWorld & Help Others.

#javascript #uiux #programming #appdesign #userexperience #onlinemarketing #developer #graphicdesigner #entrepreneur #art #smallbusiness #technology #dribbble #advertising #digital #programmer #marketingdigital #websitedevelopment #startup #illustration #websitedesigner #graphic #photoshop #interface #code #development #php (at Southampton, NJ)
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Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups,

Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups, Channels, Walls, Events, Posts, Profiles, Chat, Shop. #ChangeTheWorld & Help Others.

#javascript #uiux #programming #appdesign #userexperience #onlinemarketing #developer #graphicdesigner #entrepreneur #art #smallbusiness #technology #dribbble #advertising #digital #programmer #marketingdigital #websitedevelopment #startup #illustration #websitedesigner #graphic #photoshop #interface #code #development #php (at Little Egg Harbor Township, New Jersey)
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Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups,

Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups, Channels, Walls, Events, Posts, Profiles, Chat, Shop. #ChangeTheWorld & Help Others.

#javascript #uiux #programming #appdesign #userexperience #onlinemarketing #developer #graphicdesigner #entrepreneur #art #smallbusiness #technology #dribbble #advertising #digital #programmer #marketingdigital #websitedevelopment #startup #illustration #websitedesigner #graphic #photoshop #interface #code #development #php (at The Pine Barrens)
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Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups,

Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups, Channels, Walls, Events, Posts, Profiles, Chat, Shop. #ChangeTheWorld & Help Others.

#javascript #uiux #programming #appdesign #userexperience #onlinemarketing #developer #graphicdesigner #entrepreneur #art #smallbusiness #technology #dribbble #advertising #digital #programmer #marketingdigital #websitedevelopment #startup #illustration #websitedesigner #graphic #photoshop #interface #code #development #php (at Big Mike the Wizards House of A Thousand Contraptions)
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Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups,

Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups, Channels, Walls, Events, Posts, Profiles, Chat, Shop. #ChangeTheWorld & Help Others.

#javascript #uiux #programming #appdesign #userexperience #onlinemarketing #developer #graphicdesigner #entrepreneur #art #smallbusiness #technology #dribbble #advertising #digital #programmer #marketingdigital #websitedevelopment #startup #illustration #websitedesigner #graphic #photoshop #interface #code #development #php (at Beach Haven, Long Beach Island, New Jersey, United States of America)
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Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups,

Join WRLDIE! #Nonprofit #SocialMedia Network. [Link in Bio] Better World & Future Pages, Groups, Channels, Walls, Events, Posts, Profiles, Chat, Shop. #ChangeTheWorld & Help Others.

#javascript #uiux #programming #appdesign #userexperience #onlinemarketing #developer #graphicdesigner #entrepreneur #art #smallbusiness #technology #dribbble #advertising #digital #programmer #marketingdigital #websitedevelopment #startup #illustration #websitedesigner #graphic #photoshop #interface #code #development #php (at Chatsworth, New Jersey)
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AR Graffiti HistoryVisual demo from Nathan Glitter shows how ARKit-powered Augmented Reality in publAR Graffiti HistoryVisual demo from Nathan Glitter shows how ARKit-powered Augmented Reality in publAR Graffiti HistoryVisual demo from Nathan Glitter shows how ARKit-powered Augmented Reality in publ

AR Graffiti History

Visual demo from Nathan Glitter shows how ARKit-powered Augmented Reality in public spaces can be employed to present changes over time.

As Tumblr doesn’t really support embedded tweets, you can view the video yourself here


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OutsideShort video by Vladimir Tomin is a series of sketches imagining the real world manipulated thOutsideShort video by Vladimir Tomin is a series of sketches imagining the real world manipulated thOutsideShort video by Vladimir Tomin is a series of sketches imagining the real world manipulated thOutsideShort video by Vladimir Tomin is a series of sketches imagining the real world manipulated th

Outside

Short video by Vladimir Tomin is a series of sketches imagining the real world manipulated through PC desktop software interfaces:

So that’s what it feels like to go outside

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MachineTubeProject by Redditor sinofis is a browserbased interface to make your own deepfakes. It feMachineTubeProject by Redditor sinofis is a browserbased interface to make your own deepfakes. It fe

MachineTube

Project by Redditor sinofis is a browserbased interface to make your own deepfakes. It features a small selection of trained models / personalities which you can use for images or very short videos. The video below demonstrates how to create a video (which visualizes the process of how they are put together):

More Here


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DiabloSport U7778 Predator PC Interface Kit

  • Includes a USB adapter and a 12 VDC power supply
  • Updates the predator from internet
  • Essential to load any custom tune to and from the predator
  • Easy to install

DiabloSport Predator PC Interface Kit includes a USB adapter and a 12 VDC power supply. This kit helps the predator to get updates from the internet offering brilliant effect in performance. It is essential to load any custom tune to and from the predator. This kit facilitates easy installation.




Timbuk2 Showdown Laptop Backpack, Diablo

  • This laptop backpack has padded tricot lined compartment that fits up to a 15" MacBook Pro
  • Padded tricot lined pocket for iPad and iPad2 (in a case or with Smart cover)
  • Timbuk2’s trademarked Swing Around Access; grab your laptop or your iPad without taking off your pack
  • Has multiple “pod” pockets for all igadgets, cables, powerbrick, accessories, etc.
  • The faux fur lined “pod” pocket of this laptop backpack keeps your phone and igadgets safe; Hallelujah

So, you like to compartmentalize – we don’t judge. Instead we bring you this laptop backpack with multiple external pockets. Separate your gadgets from your peripherals, your wallet from your keys, your home life from your work life. Then use the side pockets to hold your U-lock and water bottle. Everything has its proper place.





MoreDiablo Cable Products

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“I went to school for game design! I am highly qualified to talk about any game out there!”

I bet you don’t even know how big an 8 year old’s hands are.

You cannot meaningfully understand a great deal of Nintendo’s game development decisions without understanding how a child holds and uses a modern game controller. People love to critique game companies like Nintendo, especially core gamers and educated developers, as if they are some authority on game design but in twenty years I have never seen this type of individual talk about how Nintendo’s game design is constrained by the size of a child’s hands.

So…how big are they?

Big enough to use a dpad on the playstation controller but not large enough to use the analog stick comfortably. The opposite is true on the xbox controller. The shape of the joycon is designed for easy access for small hands for both.

Still, the kid’s thumb will have difficulty reaching both so rapid switches are not possible. On the left hand of the switch the stick is above and the dpad below, and the opposite is true on the right. This is a direct consequence of how a kid might use the controller. In most games the left hand controls movement - meaning an analog stick - and the right hand controls discreet inputs - meaning the dpad/button diamond.

Children’s also struggle to reach shoulder buttons and have lower grip width, so the natural gamer grip in which two fingers are resting on the shoulder buttons does not work at all for children. They usually have to use all four fingers to hold up a heavy device. The shoulder buttons go from being the most easily accessed buttons on the controller to the most difficult.

A child’s grip strength is lower, and thus so is their ability to hold a heavy controller comfortably, especially one not designed for their hand size. A single joycon in sideways mode, often used in child’s party games on the switch, is a far better controller size for a child while it is uncomfortably cramped for an adult.

It is not a coincidence that the Switch, which is marketed as a family console, comes prepacked with the controllers that are kid friendly and adult friendly controllers are a secondary purchase.

There are more things you can point out, but in a practical sense you can see these design principles applied by comparing something like Kirby vs Metroid Dread.

Kirby is almost entirely controlled through the face buttons, with only the rarely used defense button mapped to the shoulder buttons, and you can really get by with never using it. The triggers are not used at all. You rarely have to combination press anything. If my memory is correct, the shoulder buttons are never used for any temporary transformation abilities. The difficulty of using new abilities should not be compounded by hard to reach buttons.

Dread on the other hand uses combination presses a lot and ties three critical abilities (free aim, missile use, and sliding) to the shoulder buttons. The omega cannon, a rarely used but critical and time sensitive ability, is tied to the shoulder buttons for the easiest and most intuitive possible use. The stress of defeating an emmi should not be compounded by fumbling with controls.

Smash Bros in particular is pretty cool in how its control scheme is set up. The most basic functions that a child might use are very simply mapped to the single stick and face buttons. As you learn to play better and try more advanced techniques (like an adult might) like timed grabs, dodging, and shield use you move away from the face buttons, incorporating more and more use of the shoulder buttons. It splits the difference for the best of both worlds. You can trace the principles of this design all the way back to the N64 and I would not be surprised to learn that the in game mechanics were built specifically to compliment this novice to expert transitional design, which is what makes smash bros so friendly to novice and expert gamers alike.

#i have smallish hands for an adult#and arthritis#so this is relevant to me too#something to consider

This is an excellent point as well, something I wasn’t going to get into but so much of game design just ignores accessibility issues like this all together. So many of the basic assumptions of game design from input device to button mapping to in game accessibility features are built around the assumption of fully abled adult between late teenager and middle age.

Improve your pilot skills by zapping your brain with recorded brain patterns of experienced pilots

Researchers at HRL Laboratories have discovered that low-current electrical brain stimulation can modulate the learning of complex real-world skills.

The study, published in an open-access paper in the February 2016 issue of the journal Frontiers in Human Neuroscience, found that novice pilots who received brain stimulation via electrode-embedded head caps improved their piloting abilities, with a 33 percent increase in skill consistency, compared to those who received sham stimulation. “Pilot skill development requires a synthesis of multiple cognitive faculties, many of which are enhanced by tDCS (transcranial direct current stimulation) and include dexterity, mental arithmetic, cognitive flexibility, visuo-spatial reasoning, and working memory,” the authors note.

Phillips speculates that the potential to increase learning with brain stimulation may make this form of accelerated learning commonplace. “As we discover more about optimizing, personalizing, and adapting brain stimulation protocols, we’ll likely see these technologies become routine in training and classroom environments,” he says. “It’s possible that brain stimulation could be implemented for classes like drivers’ training, SAT prep, and language learning.”

Is there a word for the period, when reality catches up with scifi? Postnormal is a good start. Are there others?

[via kurweilai][paper]

A little in depth for the different props designed for J’attends la nuit (I wait for the night). TheA little in depth for the different props designed for J’attends la nuit (I wait for the night). TheA little in depth for the different props designed for J’attends la nuit (I wait for the night). TheA little in depth for the different props designed for J’attends la nuit (I wait for the night). The

A little in depth for the different props designed for J’attends la nuit (I wait for the night). The fly has different level of details depending on how close we were going to see it in the film. I also had to design an iPhone screen to fit the overall graphic style. I could have gone for a complete imaginative phone interface, but since I wanted the film to be grounded in the actual world, I choose to go with an iPhone.


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